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/cvs/deliantra/server/include/preprocess
(Generate patch)

Comparing deliantra/server/include/preprocess (file contents):
Revision 1.9 by root, Sat Dec 30 10:16:10 2006 UTC vs.
Revision 1.29 by root, Fri May 18 19:46:22 2007 UTC

10 walk_on 10 walk_on
11 walk_off 11 walk_off
12 fly_on 12 fly_on
13 fly_off 13 fly_off
14 flying 14 flying
15
16 attack_skill
17 ranged_skill
15 18
16 ac 19 ac
17 activate_on_push 20 activate_on_push
18 activate_on_release 21 activate_on_release
19 alive 22 alive
39 body_shoulder 42 body_shoulder
40 body_foot 43 body_foot
41 body_hand 44 body_hand
42 body_wrist 45 body_wrist
43 body_waist 46 body_waist
47 body_shield
48 body_combat
44 can_apply 49 can_apply
45 can_cast_spell 50 can_cast_spell
46 can_roll 51 can_roll
47 can_see_in_dark 52 can_see_in_dark
48 can_use_armour 53 can_use_armour
68 cursed 73 cursed
69 custom_name 74 custom_name
70 dam 75 dam
71 dam_modifier 76 dam_modifier
72 damned 77 damned
78 destroy_on_death
73 dex 79 dex
74 direction 80 direction
75 duration 81 duration
76 duration_modifier 82 duration_modifier
77 editable 83 editable
88 gen_sp_armour 94 gen_sp_armour
89 generator 95 generator
90 glow_radius 96 glow_radius
91 grace 97 grace
92 has_ready_bow 98 has_ready_bow
93 has_ready_horn
94 has_ready_rod
95 has_ready_scroll 99 has_ready_scroll
96 has_ready_skill 100 has_ready_skill
97 has_ready_wand
98 has_ready_weapon 101 has_ready_weapon
99 has_ready_range 102 has_ready_range
100 hitback 103 hitback
101 hp 104 hp
102 identified 105 identified
103 immune 106 immune
107 inherit
104 int 108 int
105 inv_locked 109 inv_locked
106 invisible 110 invisible
107 is_animated 111 is_animated
108 is_blind 112 is_blind
157 no_pick 161 no_pick
158 no_skill_ident 162 no_skill_ident
159 no_steal 163 no_steal
160 no_strength 164 no_strength
161 nrof 165 nrof
166 obj_original
162 object 167 object
163 oid 168 oid
164 one_hit 169 one_hit
165 only_attack 170 only_attack
166 other_arch 171 other_arch
170 path_repelled 175 path_repelled
171 perm_exp 176 perm_exp
172 pick_up 177 pick_up
173 player_sold 178 player_sold
174 pow 179 pow
180 precious
175 protected 181 protected
176 race 182 race
177 random_move 183 random_move
178 random_movement 184 random_movement
179 randomitems 185 randomitems
228 str 234 str
229 subtype 235 subtype
230 tear_down 236 tear_down
231 title 237 title
232 tooltype 238 tooltype
233 treasure 239 treasure_env
234 type 240 type
235 unaggressive 241 unaggressive
236 undead 242 undead
237 unique 243 unique
238 unpaid 244 unpaid
239 use_content_on_gen 245 use_content_on_gen
240 uuid 246 uuid
241 value 247 value
242 vulnerable 248 vulnerable
243 was_wiz
244 wc 249 wc
245 weapontype 250 weapontype
246 weight 251 weight
247 will_apply 252 will_apply
248 wis 253 wis
249 wiz
250 x 254 x
251 xrays 255 xrays
252 y 256 y
253
254 Object
255 Str
256 Dex
257 Con
258 Wis
259 Cha
260 Int
261 Pow
262 More
263 257
264 maplore 258 maplore
265 endmaplore 259 endmaplore
266 enter_x 260 enter_x
267 enter_y 261 enter_y
293 pressure 287 pressure
294 humid 288 humid
295 windspeed 289 windspeed
296 winddir 290 winddir
297 sky 291 sky
292
293 map
294 savebed_map
295 bed_x
296 bed_y
297 password
298 bowtype
299 petmode
300 gen_hp
301 gen_sp
302 gen_grace
303 listening
304 peaceful
305 digestion
306 pickup
307 outputs_sync
308 outputs_count
309 usekeys
310 unapply
311 weapon_sp
312 weapon_sp_left
313 lev_array
314 endplst
315
316 visibility
317 magicmap
318
319 match
320 parent
321 longname
322 jail_map
323 jail_x
324 jail_y
325 fallback
326 nomore
327
328 chance
329 mods
330 diff
331 saves
332 description
333 density
334 damage
335
336 anim
337 mina
338 facings
339 player
340
341 allowed
342 keycode
343 trans
344 yield
345 ingred
346 cauldron
347
348 Str
349 Dex
350 Con
351 Wis
352 Cha
353 Int
354 Pow
355
356 treasure
357 treasureone
358 list
359 change_name
360 change_title
361 change_slaying
362 yes
363 no
298); 364);
299 365
300open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h" 366open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h"
301 or die "$ARGV{GPERF}: $!"; 367 or die "$ARGV{GPERF}: $!";
302 368

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