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/cvs/deliantra/server/include/preprocess
Revision: 1.22
Committed: Mon Apr 16 10:14:25 2007 UTC (17 years, 1 month ago) by root
Branch: MAIN
Changes since 1.21: +9 -1 lines
Log Message:
- rewrite treasure parser to new framework just for fun.
- actually call load_treasures again.
- fix bugs.

File Contents

# Content
1 #!/opt/bin/perl
2
3 my %ARG = @ARGV;
4
5 use List::Util;
6
7 # todo: gather dynamically
8 my @kw = qw(
9 no_pass
10 walk_on
11 walk_off
12 fly_on
13 fly_off
14 flying
15
16 ac
17 activate_on_push
18 activate_on_release
19 alive
20 anim_speed
21 animation
22 applied
23 arch
24 armour
25 attach
26 attack_movement
27 attacktype
28 auto_apply
29 been_applied
30 berserk
31 blocksview
32 body_range
33 body_arm
34 body_torso
35 body_head
36 body_neck
37 body_skill
38 body_finger
39 body_shoulder
40 body_foot
41 body_hand
42 body_wrist
43 body_waist
44 can_apply
45 can_cast_spell
46 can_roll
47 can_see_in_dark
48 can_use_armour
49 can_use_bow
50 can_use_horn
51 can_use_range
52 can_use_ring
53 can_use_rod
54 can_use_scroll
55 can_use_shield
56 can_use_skill
57 can_use_wand
58 can_use_weapon
59 carrying
60 casting_time
61 cha
62 changing
63 client_type
64 con
65 confused
66 connected
67 container
68 cursed
69 custom_name
70 dam
71 dam_modifier
72 damned
73 destroy_on_death
74 dex
75 direction
76 duration
77 duration_modifier
78 editable
79 editor_folder
80 elevation
81 end
82 endlore
83 endmsg
84 exp
85 expmul
86 face
87 food
88 friendly
89 gen_sp_armour
90 generator
91 glow_radius
92 grace
93 has_ready_bow
94 has_ready_horn
95 has_ready_rod
96 has_ready_scroll
97 has_ready_skill
98 has_ready_wand
99 has_ready_weapon
100 has_ready_range
101 hitback
102 hp
103 identified
104 immune
105 int
106 inv_locked
107 invisible
108 is_animated
109 is_blind
110 is_buildable
111 is_cauldron
112 is_dust
113 is_floor
114 is_hilly
115 is_lightable
116 is_thrown
117 is_turnable
118 is_used_up
119 is_water
120 is_wooded
121 item_power
122 known_cursed
123 known_magical
124 last_eat
125 last_grace
126 last_heal
127 last_sp
128 level
129 lifesave
130 lore
131 luck
132 magic
133 make_invisible
134 material
135 materialname
136 maxgrace
137 maxhp
138 maxsp
139 monster
140 more
141 move_allow
142 move_block
143 move_off
144 move_on
145 move_slow
146 move_slow_penalty
147 move_state
148 move_type
149 msg
150 name
151 name_pl
152 neutral
153 no_attack
154 no_damage
155 no_drop
156 no_fix_player
157 no_magic
158 no_pick
159 no_skill_ident
160 no_steal
161 no_strength
162 nrof
163 obj_original
164 object
165 oid
166 one_hit
167 only_attack
168 other_arch
169 overlay_floor
170 path_attuned
171 path_denied
172 path_repelled
173 perm_exp
174 pick_up
175 player_sold
176 pow
177 protected
178 race
179 random_move
180 random_movement
181 randomitems
182 range
183 range_modifier
184 reflect_missile
185 reflect_spell
186 reflecting
187 resist_acid
188 resist_blind
189 resist_cancellation
190 resist_chaos
191 resist_cold
192 resist_confusion
193 resist_counterspell
194 resist_death
195 resist_deplete
196 resist_disease
197 resist_drain
198 resist_electricity
199 resist_fear
200 resist_fire
201 resist_ghosthit
202 resist_godpower
203 resist_holyword
204 resist_internal
205 resist_life_stealing
206 resist_magic
207 resist_paralyze
208 resist_physical
209 resist_poison
210 resist_slow
211 resist_turn_undead
212 resist_weaponmagic
213 run_away
214 scared
215 see_anywhere
216 see_invisible
217 skill
218 slaying
219 sleep
220 slow_move
221 smoothlevel
222 sp
223 speed
224 speed_left
225 splitting
226 stand_still
227 startequip
228 state
229 stealth
230 str
231 subtype
232 tear_down
233 title
234 tooltype
235 type
236 unaggressive
237 undead
238 unique
239 unpaid
240 use_content_on_gen
241 uuid
242 value
243 vulnerable
244 was_wiz
245 wc
246 weapontype
247 weight
248 will_apply
249 wis
250 wiz
251 x
252 xrays
253 y
254
255 maplore
256 endmaplore
257 enter_x
258 enter_y
259 width
260 height
261 reset_timeout
262 reset_time
263 swap_time
264 difficulty
265 darkness
266 fixed_resettime
267 per_player
268 per_party
269 region
270 shopitems
271 shopgreed
272 shopmin
273 shopmax
274 shoprace
275 outdoor
276 tile_path_1
277 tile_path_2
278 tile_path_3
279 tile_path_4
280
281 file_format_version
282
283 temp
284 pressure
285 humid
286 windspeed
287 winddir
288 sky
289
290 map
291 savebed_map
292 bed_x
293 bed_y
294 password
295 shoottype
296 bowtype
297 petmode
298 gen_hp
299 gen_sp
300 gen_grace
301 listening
302 peaceful
303 digestion
304 pickup
305 outputs_sync
306 outputs_count
307 usekeys
308 unapply
309 weapon_sp
310 lev_array
311 endplst
312
313 visibility
314 magicmap
315
316 match
317 parent
318 longname
319 jail_map
320 jail_x
321 jail_y
322 fallback
323 nomore
324
325 chance
326 mods
327 diff
328 saves
329 description
330 density
331 damage
332
333 anim
334 mina
335 facings
336 player
337
338 allowed
339 keycode
340 trans
341 yield
342 ingred
343 cauldron
344
345 Str
346 Dex
347 Con
348 Wis
349 Cha
350 Int
351 Pow
352
353 treasure
354 treasureone
355 list
356 change_name
357 change_title
358 change_slaying
359 yes
360 no
361 );
362
363 open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h"
364 or die "$ARGV{GPERF}: $!";
365
366 print GPERF <<EOF;
367 %language=C++
368 %enum
369 %define class-name kw_lex
370 %define lookup-function-name match
371 %struct-type
372 %compare-strncmp
373 %delimiters=,
374 struct keyword_idx { const char *name; enum keyword index; };
375 %%
376 EOF
377
378 for (@kw) {
379 printf GPERF "%s,%s\n", $_, "KW_$_";
380 }
381
382 print GPERF <<EOF;
383 %%
384 extern const char *const keyword_str [] = {
385 "<EOF>",
386 "<ERROR>",
387 EOF
388
389 for (@kw) {
390 printf GPERF " \"%s\",\n", $_;
391 }
392
393 print GPERF "};\n";
394
395 printf GPERF "\nextern const unsigned char keyword_len [] = { 5, 7, %s };\n\n",
396 join ", ", map length, @kw;
397
398 close GPERF
399 or die "$ARG{GPERF}: failed to run";
400
401 open KW, ">", "keyword.h";
402
403 print KW <<EOF;
404 #ifndef KW_H__
405 #define KW_H__
406
407 enum keyword {
408 KW_NULL = 0,
409 KW_EOF = 0,
410 KW_ERROR,
411 EOF
412
413 for (@kw) {
414 printf KW " %s,\n", "KW_$_",
415 }
416
417 print KW <<EOF;
418 NUM_KEYWORD,
419 };
420
421 extern const char *const keyword_str [];
422 extern const unsigned char keyword_len [];
423
424 EOF
425
426 printf KW "#define MAX_KEYWORD_LEN %d\n", List::Util::max map length, @kw;
427
428 print KW <<EOF;
429
430 #endif
431
432 EOF
433