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/cvs/deliantra/server/include/quadland.h
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Comparing deliantra/server/include/quadland.h (file contents):
Revision 1.1 by root, Mon May 2 16:55:37 2011 UTC vs.
Revision 1.2 by root, Tue May 3 17:12:14 2011 UTC

21 */ 21 */
22 22
23#ifndef QUADLAND_H_ 23#ifndef QUADLAND_H_
24#define QUADLAND_H_ 24#define QUADLAND_H_
25 25
26// physics type subtype
27enum
28{
29 ST_NONE,
30 ST_WATER_SOURCE,
31 ST_WATER_FLOW,
32};
33
26void gen_quadmap (maptile *m, int x, int y, int z); 34void gen_quadmap (maptile *m, int x, int y, int z);
27void move_into_wall (object *ob, object *wall); 35void move_into_wall (object *ob, object *wall);
36void move_physics (object *ob);
37void update_physics (maptile *m, int x, int y);
28 38
29#endif 39#endif
30 40

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