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Comparing deliantra/server/include/recipe.h (file contents):
Revision 1.4 by root, Sat Sep 16 22:06:17 2006 UTC vs.
Revision 1.14 by root, Tue Jan 3 11:25:32 2012 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
1/* 'recipe' and 'recipelist' are used by the alchemy code */ 25/* 'recipe' and 'recipelist' are used by the alchemy code */
2typedef struct recipestruct 26typedef struct recipestruct
3{ 27{
4 shstr title; /* distinguishing name of product */ 28 shstr title; /* distinguishing name of product */
29 //TODO: the next two should be a shstr vector
5 size_t arch_names; /* the size of the arch_name[] array */ 30 size_t arch_names; /* the size of the arch_name[] array */
6 char **arch_name; /* the possible archetypes of the final product made */ 31 char **arch_name; /* the possible archetypes of the final product made */
7 int chance; /* chance that recipe for this item will appear 32 int chance; /* chance that recipe for this item will appear
8 * in an alchemical grimore */ 33 * in an alchemical grimore */
9 int diff; /* alchemical dfficulty level */ 34 int diff; /* alchemical dfficulty level */

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