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/cvs/deliantra/server/include/recipe.h
Revision: 1.3
Committed: Sun Sep 3 14:33:48 2006 UTC (17 years, 9 months ago) by elmex
Content type: text/plain
Branch: MAIN
Changes since 1.2: +4 -4 lines
Log Message:
removed ox/oy, and then added shstr stuff to the recipes in alchemy

File Contents

# Content
1 /* 'recipe' and 'recipelist' are used by the alchemy code */
2 typedef struct recipestruct {
3 shstr title; /* distinguishing name of product */
4 size_t arch_names; /* the size of the arch_name[] array */
5 char **arch_name; /* the possible archetypes of the final product made */
6 int chance; /* chance that recipe for this item will appear
7 * in an alchemical grimore */
8 int diff; /* alchemical dfficulty level */
9 int exp; /* how much exp to give for this formulae */
10 int index; /* an index value derived from formula ingredients */
11 int transmute; /* if defined, one of the formula ingredients is
12 * used as the basis for the product object */
13 int yield; /* The maximum number of items produced by the recipe */
14 linked_char *ingred; /* comma delimited list of ingredients */
15 struct recipestruct *next;
16 shstr keycode; /* keycode needed to use the recipe */
17 shstr skill; /* skill name used to make this recipe */
18 shstr cauldron; /* the arch of the cauldron/workbench used to house the
19 * formulae. */
20 } recipe;
21
22 typedef struct recipeliststruct {
23 int total_chance;
24 int number; /* number of recipes in this list */
25 struct recipestruct *items; /* pointer to first recipe in this list */
26 struct recipeliststruct *next; /* pointer to next recipe list */
27 } recipelist;
28
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