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Comparing deliantra/server/include/recipe.h (file contents):
Revision 1.1 by root, Fri Feb 3 07:12:50 2006 UTC vs.
Revision 1.5 by root, Mon May 28 21:15:56 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU General Public License as published by the Free
10 * Software Foundation; either version 2 of the License, or (at your option)
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * for more details.
17 *
18 * You should have received a copy of the GNU General Public License along
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
1/* 'recipe' and 'recipelist' are used by the alchemy code */ 25/* 'recipe' and 'recipelist' are used by the alchemy code */
2typedef struct recipestruct { 26typedef struct recipestruct
27{
3 const char *title; /* distinguishing name of product */ 28 shstr title; /* distinguishing name of product */
4 size_t arch_names; /* the size of the arch_name[] array */ 29 size_t arch_names; /* the size of the arch_name[] array */
5 char **arch_name; /* the possible archetypes of the final product made */ 30 char **arch_name; /* the possible archetypes of the final product made */
6 int chance; /* chance that recipe for this item will appear 31 int chance; /* chance that recipe for this item will appear
7 * in an alchemical grimore */ 32 * in an alchemical grimore */
8 int diff; /* alchemical dfficulty level */ 33 int diff; /* alchemical dfficulty level */
9 int exp; /* how much exp to give for this formulae */ 34 int exp; /* how much exp to give for this formulae */
10 int index; /* an index value derived from formula ingredients */ 35 int index; /* an index value derived from formula ingredients */
11 int transmute; /* if defined, one of the formula ingredients is 36 int transmute; /* if defined, one of the formula ingredients is
12 * used as the basis for the product object */ 37 * used as the basis for the product object */
13 int yield; /* The maximum number of items produced by the recipe */ 38 int yield; /* The maximum number of items produced by the recipe */
14 linked_char *ingred; /* comma delimited list of ingredients */ 39 linked_char *ingred; /* comma delimited list of ingredients */
15 struct recipestruct *next; 40 struct recipestruct *next;
16 const char *keycode; /* keycode needed to use the recipe */ 41 shstr keycode; /* keycode needed to use the recipe */
17 const char *skill; /* skill name used to make this recipe */ 42 shstr skill; /* skill name used to make this recipe */
18 const char *cauldron; /* the arch of the cauldron/workbench used to house the 43 shstr cauldron; /* the arch of the cauldron/workbench used to house the
19 * formulae. */ 44 * formulae. */
20} recipe; 45} recipe;
21 46
22typedef struct recipeliststruct { 47typedef struct recipeliststruct
48{
23 int total_chance; 49 int total_chance;
24 int number; /* number of recipes in this list */ 50 int number; /* number of recipes in this list */
25 struct recipestruct *items; /* pointer to first recipe in this list */ 51 struct recipestruct *items; /* pointer to first recipe in this list */
26 struct recipeliststruct *next; /* pointer to next recipe list */ 52 struct recipeliststruct *next; /* pointer to next recipe list */
27} recipelist; 53} recipelist;
28
29

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