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/cvs/deliantra/server/include/recipe.h
Revision: 1.8
Committed: Tue May 6 16:55:26 2008 UTC (16 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_6, rel-2_7, rel-2_72, rel-2_73, rel-2_71, rel-2_74, rel-2_54, rel-2_55, rel-2_56, rel-2_61
Changes since 1.7: +1 -1 lines
Log Message:
update copyright

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /* 'recipe' and 'recipelist' are used by the alchemy code */
25 typedef struct recipestruct
26 {
27 shstr title; /* distinguishing name of product */
28 size_t arch_names; /* the size of the arch_name[] array */
29 char **arch_name; /* the possible archetypes of the final product made */
30 int chance; /* chance that recipe for this item will appear
31 * in an alchemical grimore */
32 int diff; /* alchemical dfficulty level */
33 int exp; /* how much exp to give for this formulae */
34 int index; /* an index value derived from formula ingredients */
35 int transmute; /* if defined, one of the formula ingredients is
36 * used as the basis for the product object */
37 int yield; /* The maximum number of items produced by the recipe */
38 linked_char *ingred; /* comma delimited list of ingredients */
39 struct recipestruct *next;
40 shstr keycode; /* keycode needed to use the recipe */
41 shstr skill; /* skill name used to make this recipe */
42 shstr cauldron; /* the arch of the cauldron/workbench used to house the
43 * formulae. */
44 } recipe;
45
46 typedef struct recipeliststruct
47 {
48 int total_chance;
49 int number; /* number of recipes in this list */
50 struct recipestruct *items; /* pointer to first recipe in this list */
51 struct recipeliststruct *next; /* pointer to next recipe list */
52 } recipelist;