--- deliantra/server/include/region.h 2007/04/19 16:23:47 1.1 +++ deliantra/server/include/region.h 2007/05/22 10:49:59 1.2 @@ -48,9 +48,11 @@ * to be the same as name*/ shstr ACC (RW, msg); /* the description of the region */ shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */ + sint16 ACC (RW, jailx), ACC (RW, jaily);/* The coodinates in jailmap to which the player should be sent. */ + shstr ACC (RW, portalmap); + sint16 ACC (RW, portalx), ACC (RW, portaly); int ACC (RW, index); uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */ - sint16 ACC (RW, jailx), ACC (RW, jaily);/* The coodinates in jailmap to which the player should be sent. */ bool ACC (RW, fallback); /* whether, in the event of a region not existing, * this should be the one we fall back on as the default */ float treasure_density; // chance of treasure per mapspace