1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* |
24 | /* |
… | |
… | |
29 | |
28 | |
30 | #ifndef REGION_H |
29 | #ifndef REGION_H |
31 | #define REGION_H |
30 | #define REGION_H |
32 | |
31 | |
33 | /* |
32 | /* |
34 | * Each map is in a given region of the game world and links to a region definiton, so |
33 | * Each map is in a given region of the game world and links to a region definition, so |
35 | * they have to appear here in the headers, before the mapdef |
34 | * they have to appear here in the headers, before the mapdef |
36 | */ |
35 | */ |
37 | INTERFACE_CLASS (region) |
36 | INTERFACE_CLASS (region) |
38 | struct region : zero_initialised |
37 | struct region : zero_initialised, attachable |
39 | { |
38 | { |
40 | shstr ACC (RW, name); /* Shortend name of the region as maps refer to it */ |
39 | shstr ACC (RW, name); /* Shortend name of the region as maps refer to it */ |
41 | shstr ACC (RW, match); // a perl regex that matches map paths |
|
|
42 | region *ACC (RW, parent); /* |
40 | region *ACC (RW, parent); /* |
43 | * Pointer to the region that is a parent of the current |
41 | * Pointer to the region that is a parent of the current |
44 | * region, if a value isn't defined in the current region |
42 | * region, if a value isn't defined in the current region |
45 | * we traverse this series of pointers until it is. |
43 | * we traverse this series of pointers until it is. |
46 | */ |
44 | */ |