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Comparing deliantra/server/include/region.h (file contents):
Revision 1.15 by root, Thu Nov 5 15:57:16 2009 UTC vs.
Revision 1.19 by root, Sun Apr 25 11:23:31 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002-2005 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
51 * to be the same as name*/ 51 * to be the same as name*/
52 shstr ACC (RW, msg); /* the description of the region */ 52 shstr ACC (RW, msg); /* the description of the region */
53 shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */ 53 shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */
54 sint16 ACC (RW, jailx), ACC (RW, jaily);/* The coodinates in jailmap to which the player should be sent. */ 54 sint16 ACC (RW, jailx), ACC (RW, jaily);/* The coodinates in jailmap to which the player should be sent. */
55 shstr ACC (RW, portalmap); 55 shstr ACC (RW, portalmap);
56 sint16 ACC (RW, portalx), ACC (RW, portaly);
57 object_vector_index ACC (RW, index); 56 object_vector_index ACC (RW, index);
58 bool ACC (RW, fallback); /* whether, in the event of a region not existing, 57 bool ACC (RW, fallback); /* whether, in the event of a region not existing,
59 * this should be the one we fall back on as the default */ 58 * this should be the one we fall back on as the default */
60 float treasure_density; // chance of treasure per mapspace 59 float treasure_density; // chance of treasure per mapspace
61 treasurelist *treasure; // treasure to generate (mostly monsters) 60 treasurelist *treasure; // treasure to generate (mostly monsters)
62 61
63//-GPL 62//-GPL
64 63
65 static region *default_region (); 64 MTH static region *default_region ();
66 static region *find (shstr_cmp name); 65 MTH static region *find (shstr_cmp name);
66 static region *find (object_thawer &f); // tries to find region by thawer value
67 static region *read (object_thawer &f); 67 static region *read (object_thawer &f);
68 68
69 void do_destroy (); 69 void do_destroy ();
70}; 70};
71 71

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