--- deliantra/server/include/region.h 2007/07/13 15:54:40 1.8
+++ deliantra/server/include/region.h 2009/01/01 20:49:48 1.13
@@ -1,11 +1,11 @@
/*
- * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software: you can redistribute it and/or modify
+ * Deliantra is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
@@ -18,7 +18,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
/*
@@ -52,15 +52,13 @@
shstr ACC (RW, portalmap);
sint16 ACC (RW, portalx), ACC (RW, portaly);
object_vector_index ACC (RW, index);
- uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */
bool ACC (RW, fallback); /* whether, in the event of a region not existing,
* this should be the one we fall back on as the default */
float treasure_density; // chance of treasure per mapspace
treasurelist *treasure; // treasure to generate (mostly monsters)
static region *default_region ();
- static region *find (const char *name);
- static region *find_fuzzy (const char *name);
+ static region *find (shstr_cmp name);
static region *read (object_thawer &f);
void do_destroy ();