--- deliantra/server/include/region.h 2007/07/13 15:54:40 1.8 +++ deliantra/server/include/region.h 2009/01/01 20:49:48 1.13 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /* @@ -52,15 +52,13 @@ shstr ACC (RW, portalmap); sint16 ACC (RW, portalx), ACC (RW, portaly); object_vector_index ACC (RW, index); - uint32 ACC (RW, counter); /* A generic counter for holding temporary data. */ bool ACC (RW, fallback); /* whether, in the event of a region not existing, * this should be the one we fall back on as the default */ float treasure_density; // chance of treasure per mapspace treasurelist *treasure; // treasure to generate (mostly monsters) static region *default_region (); - static region *find (const char *name); - static region *find_fuzzy (const char *name); + static region *find (shstr_cmp name); static region *read (object_thawer &f); void do_destroy ();