--- deliantra/server/include/region.h 2007/07/01 05:00:18 1.6 +++ deliantra/server/include/region.h 2007/07/11 16:55:18 1.7 @@ -30,14 +30,13 @@ #define REGION_H /* - * Each map is in a given region of the game world and links to a region definiton, so + * Each map is in a given region of the game world and links to a region definition, so * they have to appear here in the headers, before the mapdef */ INTERFACE_CLASS (region) -struct region : zero_initialised +struct region : zero_initialised, attachable { shstr ACC (RW, name); /* Shortend name of the region as maps refer to it */ - shstr ACC (RW, match); // a perl regex that matches map paths region *ACC (RW, parent); /* * Pointer to the region that is a parent of the current * region, if a value isn't defined in the current region