ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/region.h
(Generate patch)

Comparing deliantra/server/include/region.h (file contents):
Revision 1.18 by root, Sun Apr 25 10:45:38 2010 UTC vs.
Revision 1.19 by root, Sun Apr 25 11:23:31 2010 UTC

51 * to be the same as name*/ 51 * to be the same as name*/
52 shstr ACC (RW, msg); /* the description of the region */ 52 shstr ACC (RW, msg); /* the description of the region */
53 shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */ 53 shstr ACC (RW, jailmap); /*where a player that is arrested in this region should be imprisoned. */
54 sint16 ACC (RW, jailx), ACC (RW, jaily);/* The coodinates in jailmap to which the player should be sent. */ 54 sint16 ACC (RW, jailx), ACC (RW, jaily);/* The coodinates in jailmap to which the player should be sent. */
55 shstr ACC (RW, portalmap); 55 shstr ACC (RW, portalmap);
56 sint16 ACC (RW, portalx), ACC (RW, portaly);
57 object_vector_index ACC (RW, index); 56 object_vector_index ACC (RW, index);
58 bool ACC (RW, fallback); /* whether, in the event of a region not existing, 57 bool ACC (RW, fallback); /* whether, in the event of a region not existing,
59 * this should be the one we fall back on as the default */ 58 * this should be the one we fall back on as the default */
60 float treasure_density; // chance of treasure per mapspace 59 float treasure_density; // chance of treasure per mapspace
61 treasurelist *treasure; // treasure to generate (mostly monsters) 60 treasurelist *treasure; // treasure to generate (mostly monsters)

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines