1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002-2005,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002-2005 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* |
25 | /* |
25 | * The maptile is allocated each time a new map is opened. |
26 | * The maptile is allocated each time a new map is opened. |
26 | * It contains pointers (very indirectly) to all objects on the map. |
27 | * It contains pointers (very indirectly) to all objects on the map. |
… | |
… | |
28 | |
29 | |
29 | #ifndef REGION_H |
30 | #ifndef REGION_H |
30 | #define REGION_H |
31 | #define REGION_H |
31 | |
32 | |
32 | typedef refptr<region> region_ptr; |
33 | typedef refptr<region> region_ptr; |
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34 | |
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35 | //+GPL |
33 | |
36 | |
34 | /* |
37 | /* |
35 | * Each map is in a given region of the game world and links to a region definition, so |
38 | * Each map is in a given region of the game world and links to a region definition, so |
36 | * they have to appear here in the headers, before the mapdef |
39 | * they have to appear here in the headers, before the mapdef |
37 | */ |
40 | */ |
… | |
… | |
55 | bool ACC (RW, fallback); /* whether, in the event of a region not existing, |
58 | bool ACC (RW, fallback); /* whether, in the event of a region not existing, |
56 | * this should be the one we fall back on as the default */ |
59 | * this should be the one we fall back on as the default */ |
57 | float treasure_density; // chance of treasure per mapspace |
60 | float treasure_density; // chance of treasure per mapspace |
58 | treasurelist *treasure; // treasure to generate (mostly monsters) |
61 | treasurelist *treasure; // treasure to generate (mostly monsters) |
59 | |
62 | |
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63 | //-GPL |
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64 | |
60 | static region *default_region (); |
65 | MTH static region *default_region (); |
61 | static region *find (const char *name); |
66 | MTH static region *find (shstr_cmp name); |
62 | static region *find_fuzzy (const char *name); |
67 | static region *find (object_thawer &f); // tries to find region by thawer value |
63 | static region *read (object_thawer &f); |
68 | static region *read (object_thawer &f); |
64 | |
69 | |
65 | void do_destroy (); |
70 | void do_destroy (); |
66 | }; |
71 | }; |
67 | |
72 | |