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Comparing deliantra/server/include/region.h (file contents):
Revision 1.19 by root, Sun Apr 25 11:23:31 2010 UTC vs.
Revision 1.20 by root, Thu Apr 29 12:24:04 2010 UTC

28 */ 28 */
29 29
30#ifndef REGION_H 30#ifndef REGION_H
31#define REGION_H 31#define REGION_H
32 32
33typedef refptr<region> region_ptr;
34
35//+GPL 33//+GPL
36 34
37/* 35/*
38 * Each map is in a given region of the game world and links to a region definition, so 36 * Each map is in a given region of the game world and links to a region definition, so
39 * they have to appear here in the headers, before the mapdef 37 * they have to appear here in the headers, before the mapdef
61 59
62//-GPL 60//-GPL
63 61
64 MTH static region *default_region (); 62 MTH static region *default_region ();
65 MTH static region *find (shstr_cmp name); 63 MTH static region *find (shstr_cmp name);
66 static region *find (object_thawer &f); // tries to find region by thawer value
67 static region *read (object_thawer &f); 64 static region *read (object_thawer &f);
68 65
69 void do_destroy (); 66 void do_destroy ();
70}; 67};
71 68

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