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31 | struct random_map_params : zero_initialised |
31 | struct random_map_params : zero_initialised |
32 | { |
32 | { |
33 | char wall_name[512]; |
33 | char wall_name[512]; |
34 | |
34 | |
35 | int xsize, ysize; |
35 | int xsize, ysize; |
36 | int expand2x; |
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37 | int layoutoptions1; |
36 | int layoutoptions1; |
38 | int layoutoptions2; |
37 | int layoutoptions2; |
39 | int layoutoptions3; |
38 | int layoutoptions3; |
40 | int difficulty; |
39 | int difficulty; |
41 | int difficulty_given; |
40 | int difficulty_given; |
42 | float difficulty_increase; |
41 | float difficulty_increase; |
43 | |
42 | |
44 | int dungeon_level; |
43 | int dungeon_level; |
45 | int dungeon_depth; |
44 | int dungeon_depth; |
46 | |
45 | |
47 | uint32_t random_seed; |
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48 | uint64_t total_map_hp; |
46 | uint64_t total_map_hp; |
49 | |
47 | |
50 | HV *hv; |
48 | HV *hv; |
51 | |
49 | |
52 | shstr_tmp as_shstr () const; |
50 | shstr_tmp as_shstr () const; |