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Comparing deliantra/server/include/shstr.h (file contents):
Revision 1.15 by root, Mon May 14 21:52:32 2007 UTC vs.
Revision 1.23 by root, Sun Dec 28 06:59:27 2008 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * The authors can be reached via e-mail to <support@deliantra.net>
20 */
21
1#ifndef SHSTR_H__ 22#ifndef SHSTR_H__
2#define SHSTR_H__ 23#define SHSTR_H__
3 24
4#include <sstream> 25#include <sstream>
5 26
6#include "util.h" 27#include "util.h"
28
29extern size_t shstr_alloc;
7 30
8extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); 31extern int buf_overflow (const char *buf1, const char *buf2, int bufsize);
9 32
10struct shstr 33struct shstr
11{ 34{
93 s = intern (str); 116 s = intern (str);
94 117
95 return *this; 118 return *this;
96 } 119 }
97 120
98 bool operator ==(const shstr &b)
99 {
100 return s == b.s;
101 }
102
103 bool operator !=(const shstr &b) 121 bool operator !=(const shstr &b)
104 { 122 {
105 return !(*this == b); 123 return !(*this == b);
106 } 124 }
107}; 125};
126
127inline bool operator ==(const shstr &a, const shstr &b)
128{
129 return a.s == b.s;
130}
108 131
109inline int strlen (const shstr &sh) 132inline int strlen (const shstr &sh)
110{ 133{
111 return sh.length (); 134 return sh.length ();
112} 135}
142 shstr_cmp (const shstr_cmp &sh) 165 shstr_cmp (const shstr_cmp &sh)
143 : s (sh.s) 166 : s (sh.s)
144 { 167 {
145 } 168 }
146 169
170 shstr_cmp (const shstr &sh)
171 : s (sh.s)
172 {
173 }
174
175 // this is used for informational messages and the like
176 const char *operator &() const { return s; }
177
147 shstr_cmp &operator =(const shstr_cmp sh) { s = sh.s; return *this; } 178 shstr_cmp &operator =(const shstr_cmp sh) { s = sh.s; return *this; }
148 operator const char *() const { return s; } 179 operator const char *() const { return s; }
149}; 180};
150 181
151inline bool operator ==(const shstr_cmp &a, const shstr &b) 182inline bool operator ==(const shstr_cmp &a, const shstr &b)
156inline bool operator ==(const shstr &a, const shstr_cmp &b) 187inline bool operator ==(const shstr &a, const shstr_cmp &b)
157{ 188{
158 return b == a; 189 return b == a;
159} 190}
160 191
161extern const shstr undead_name; /* Used in hit_player() in main.c */ 192extern const shstr shstr_null;
193
194#define def(str) extern const shstr shstr_ ## str;
195# include "shstrinc.h"
196#undef def
162 197
163#endif 198#endif
164 199

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