1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
6 | * Deliantra is free software: you can redistribute it and/or modify |
7 | * under the terms of the GNU General Public License as published by the Free |
7 | * it under the terms of the GNU General Public License as published by |
8 | * Software Foundation; either version 2 of the License, or (at your option) |
8 | * the Free Software Foundation, either version 3 of the License, or |
9 | * any later version. |
9 | * (at your option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, but |
11 | * This program is distributed in the hope that it will be useful, |
12 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License along |
16 | * You should have received a copy of the GNU General Public License |
17 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
18 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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19 | * |
18 | * |
20 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
19 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
20 | */ |
22 | |
21 | |
23 | #ifndef SHSTR_H__ |
22 | #ifndef SHSTR_H__ |
24 | #define SHSTR_H__ |
23 | #define SHSTR_H__ |
25 | |
24 | |
26 | #include <sstream> |
25 | #include <sstream> |
27 | |
26 | |
28 | #include "util.h" |
27 | #include "util.h" |
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28 | |
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29 | extern size_t shstr_alloc; |
29 | |
30 | |
30 | extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
31 | extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); |
31 | |
32 | |
32 | struct shstr |
33 | struct shstr |
33 | { |
34 | { |
… | |
… | |
115 | s = intern (str); |
116 | s = intern (str); |
116 | |
117 | |
117 | return *this; |
118 | return *this; |
118 | } |
119 | } |
119 | |
120 | |
120 | bool operator ==(const shstr &b) |
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121 | { |
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122 | return s == b.s; |
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123 | } |
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124 | |
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125 | bool operator !=(const shstr &b) |
121 | bool operator !=(const shstr &b) |
126 | { |
122 | { |
127 | return !(*this == b); |
123 | return !(*this == b); |
128 | } |
124 | } |
129 | }; |
125 | }; |
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126 | |
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127 | inline bool operator ==(const shstr &a, const shstr &b) |
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128 | { |
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129 | return a.s == b.s; |
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130 | } |
130 | |
131 | |
131 | inline int strlen (const shstr &sh) |
132 | inline int strlen (const shstr &sh) |
132 | { |
133 | { |
133 | return sh.length (); |
134 | return sh.length (); |
134 | } |
135 | } |
… | |
… | |
164 | shstr_cmp (const shstr_cmp &sh) |
165 | shstr_cmp (const shstr_cmp &sh) |
165 | : s (sh.s) |
166 | : s (sh.s) |
166 | { |
167 | { |
167 | } |
168 | } |
168 | |
169 | |
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170 | shstr_cmp (const shstr &sh) |
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171 | : s (sh.s) |
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172 | { |
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173 | } |
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174 | |
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175 | // this is used for informational messages and the like |
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176 | const char *operator &() const { return s; } |
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177 | |
169 | shstr_cmp &operator =(const shstr_cmp sh) { s = sh.s; return *this; } |
178 | shstr_cmp &operator =(const shstr_cmp sh) { s = sh.s; return *this; } |
170 | operator const char *() const { return s; } |
179 | operator const char *() const { return s; } |
171 | }; |
180 | }; |
172 | |
181 | |
173 | inline bool operator ==(const shstr_cmp &a, const shstr &b) |
182 | inline bool operator ==(const shstr_cmp &a, const shstr &b) |
… | |
… | |
178 | inline bool operator ==(const shstr &a, const shstr_cmp &b) |
187 | inline bool operator ==(const shstr &a, const shstr_cmp &b) |
179 | { |
188 | { |
180 | return b == a; |
189 | return b == a; |
181 | } |
190 | } |
182 | |
191 | |
183 | extern const shstr undead_name; /* Used in hit_player() in main.c */ |
192 | extern const shstr shstr_null; |
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193 | |
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194 | #define def(str) extern const shstr shstr_ ## str; |
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195 | # include "shstrinc.h" |
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196 | #undef def |
184 | |
197 | |
185 | #endif |
198 | #endif |
186 | |
199 | |