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Comparing deliantra/server/include/shstr.h (file contents):
Revision 1.16 by root, Mon May 28 21:15:56 2007 UTC vs.
Revision 1.19 by root, Tue Oct 16 05:34:24 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * 5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it 6 * Crossfire TRT is free software: you can redistribute it and/or modify
7 * under the terms of the GNU General Public License as published by the Free 7 * it under the terms of the GNU General Public License as published by
8 * Software Foundation; either version 2 of the License, or (at your option) 8 * the Free Software Foundation, either version 3 of the License, or
9 * any later version. 9 * (at your option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, but 11 * This program is distributed in the hope that it will be useful,
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License along 16 * You should have received a copy of the GNU General Public License
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 * 18 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de> 19 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21 */ 20 */
22 21
23#ifndef SHSTR_H__ 22#ifndef SHSTR_H__
24#define SHSTR_H__ 23#define SHSTR_H__
25 24
26#include <sstream> 25#include <sstream>
27 26
28#include "util.h" 27#include "util.h"
28
29extern size_t shstr_alloc;
29 30
30extern int buf_overflow (const char *buf1, const char *buf2, int bufsize); 31extern int buf_overflow (const char *buf1, const char *buf2, int bufsize);
31 32
32struct shstr 33struct shstr
33{ 34{
178inline bool operator ==(const shstr &a, const shstr_cmp &b) 179inline bool operator ==(const shstr &a, const shstr_cmp &b)
179{ 180{
180 return b == a; 181 return b == a;
181} 182}
182 183
183extern const shstr undead_name; /* Used in hit_player() in main.c */ 184#define def(str) extern const shstr shstr_ ## str;
185# include "shstrinc.h"
186#undef def
184 187
185#endif 188#endif
186 189

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