--- deliantra/server/include/shstrinc.h 2008/05/04 14:12:37 1.9 +++ deliantra/server/include/shstrinc.h 2009/01/01 16:05:12 1.17 @@ -1,14 +1,40 @@ // declare some predefined const shstr's +def (none) +def (NONE) //TODO, eradicate +def (All) //TODO, eradicate +def (NOCLASSFACECHANGE) +def (monk) def (unknown) +def (bug) +def (player) def (undead) def (money) def (clawing) def (battleground) def (shop_coords) def (on_use_yield) +def (burnout) +def (icecube) +def (fire_trail) +def (noise_force) +def (killer_quit) +def (killer_logout) +def (rune_mark) +def (magic_mouth) +def (doppleganger) +def (keys) +def (GOD) +def (GOD_SLAYING) +def (GOD_FRIEND) +def (GODCULTMON) +def2(shstr_one_handed_weapons, "one handed weapons") +def2(shstr_two_handed_weapons, "two handed weapons") +def2(shstr_grace_limit, "grace limit") +def2(shstr_restore_grace, "restore grace") // dragons +def (dragon) def (dragon_ability_force) def (dragon_ability_fire) def (dragon_ability_cold) @@ -22,12 +48,12 @@ def (staff) def (crown) def (empty_archetype) -def (player) // rmg def (fountain) def (exit) def (chest) def (sign) -def (key2) +def (key_random_map) def (locked_door1) +