1 | // declare some predefined const shstr's |
1 | // declare some predefined const shstr's |
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3 | def (none) |
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4 | def (NONE) //TODO, eradicate |
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5 | def (All) //TODO, eradicate |
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6 | def (NOCLASSFACECHANGE) |
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7 | def (monk) |
3 | def (unknown) |
8 | def (unknown) |
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9 | def (bug) |
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10 | def (player) |
4 | def (undead) |
11 | def (undead) |
5 | def (money) |
12 | def (money) |
6 | def (clawing) |
13 | def (clawing) |
7 | def (battleground) |
14 | def (battleground) |
8 | def (shop_coords) |
15 | def (shop_coords) |
9 | def (on_use_yield) |
16 | def (on_use_yield) |
10 | def (burnout) |
17 | def (burnout) |
11 | def (icecube) |
18 | def (icecube) |
12 | def (fire_trail) |
19 | def (fire_trail) |
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20 | def (noise_force) |
13 | def (killer_quit) |
21 | def (killer_quit) |
14 | def (killer_logout) |
22 | def (killer_logout) |
15 | def (bug) |
23 | def (rune_mark) |
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24 | def (magic_mouth) |
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25 | def (doppleganger) |
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26 | def (keys) |
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27 | def (GOD) |
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28 | def (GOD_SLAYING) |
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29 | def (GOD_FRIEND) |
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30 | def (GODCULTMON) |
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31 | def2(shstr_one_handed_weapons, "one handed weapons") |
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32 | def2(shstr_two_handed_weapons, "two handed weapons") |
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33 | def2(shstr_grace_limit, "grace limit") |
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34 | def2(shstr_restore_grace, "restore grace") |
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35 | |
17 | // dragons |
36 | // dragons |
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37 | def (dragon) |
18 | def (dragon_ability_force) |
38 | def (dragon_ability_force) |
19 | def (dragon_ability_fire) |
39 | def (dragon_ability_fire) |
20 | def (dragon_ability_cold) |
40 | def (dragon_ability_cold) |
21 | def (dragon_ability_elec) |
41 | def (dragon_ability_elec) |
22 | def (dragon_ability_poison) |
42 | def (dragon_ability_poison) |
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26 | def (ring) |
46 | def (ring) |
27 | def (amulet) |
47 | def (amulet) |
28 | def (staff) |
48 | def (staff) |
29 | def (crown) |
49 | def (crown) |
30 | def (empty_archetype) |
50 | def (empty_archetype) |
31 | def (player) |
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32 | |
51 | |
33 | // rmg |
52 | // rmg |
34 | def (fountain) |
53 | def (fountain) |
35 | def (exit) |
54 | def (exit) |
36 | def (chest) |
55 | def (chest) |
37 | def (sign) |
56 | def (sign) |
38 | def (key2) |
57 | def (key_random_map) |
39 | def (locked_door1) |
58 | def (locked_door1) |
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