--- deliantra/server/include/shstrinc.h 2009/11/10 04:38:45 1.20
+++ deliantra/server/include/shstrinc.h 2011/04/28 14:58:08 1.31
@@ -1,24 +1,24 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
- *
- * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
- *
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ *
* Deliantra is free software: you can redistribute it and/or modify it under
* the terms of the Affero GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the Affero GNU General Public License
* and the GNU General Public License along with this program. If not, see
* .
- *
+ *
* The authors can be reached via e-mail to
- */
+ */
// declare some predefined const shstr's
@@ -36,6 +36,7 @@
def (clawing)
def (battleground)
def (shop_coords)
+def (gold)
def (starting_wealth)
def (on_use_yield)
def (organic)
@@ -53,11 +54,17 @@
def (GOD_SLAYING)
def (GOD_FRIEND)
def (GODCULTMON)
+def (quad_open_space) // for quad building
+def2(shstr_empty, "")
def2(shstr_one_handed_weapons, "one handed weapons")
def2(shstr_two_handed_weapons, "two handed weapons")
+def2(shstr_missile_Weapons, "missile weapons")
def2(shstr_grace_limit, "grace limit")
def2(shstr_restore_grace, "restore grace")
+// magical map exit path to identify random map generators
+def2(shstr_random_map_exit, "/!")
+
// archetypes
def (poisoning)
def (confusion)
@@ -96,8 +103,16 @@
def (amulet)
def (staff)
def (crown)
+def (potion)
+def (potions)
def (empty_archetype)
+// hardcoded skill names
+def (praying)
+def (literacy)
+def (throwing)
+def (bargaining)
+
// rmg
def (fountain)
def (adamantium)