--- deliantra/server/include/shstrinc.h 2009/11/10 04:38:45 1.20 +++ deliantra/server/include/shstrinc.h 2011/04/28 14:58:08 1.31 @@ -1,24 +1,24 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. - * - * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team - * + * + * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. - * + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * * You should have received a copy of the Affero GNU General Public License * and the GNU General Public License along with this program. If not, see * . - * + * * The authors can be reached via e-mail to - */ + */ // declare some predefined const shstr's @@ -36,6 +36,7 @@ def (clawing) def (battleground) def (shop_coords) +def (gold) def (starting_wealth) def (on_use_yield) def (organic) @@ -53,11 +54,17 @@ def (GOD_SLAYING) def (GOD_FRIEND) def (GODCULTMON) +def (quad_open_space) // for quad building +def2(shstr_empty, "") def2(shstr_one_handed_weapons, "one handed weapons") def2(shstr_two_handed_weapons, "two handed weapons") +def2(shstr_missile_Weapons, "missile weapons") def2(shstr_grace_limit, "grace limit") def2(shstr_restore_grace, "restore grace") +// magical map exit path to identify random map generators +def2(shstr_random_map_exit, "/!") + // archetypes def (poisoning) def (confusion) @@ -96,8 +103,16 @@ def (amulet) def (staff) def (crown) +def (potion) +def (potions) def (empty_archetype) +// hardcoded skill names +def (praying) +def (literacy) +def (throwing) +def (bargaining) + // rmg def (fountain) def (adamantium)