1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
34 | def (undead) |
34 | def (undead) |
35 | def (money) |
35 | def (money) |
36 | def (clawing) |
36 | def (clawing) |
37 | def (battleground) |
37 | def (battleground) |
38 | def (shop_coords) |
38 | def (shop_coords) |
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39 | def (gold) |
39 | def (starting_wealth) |
40 | def (starting_wealth) |
40 | def (on_use_yield) |
41 | def (on_use_yield) |
41 | def (organic) |
42 | def (organic) |
42 | def (burnout) |
43 | def (burnout) |
43 | def (icecube) |
44 | def (icecube) |
… | |
… | |
51 | def (keys) |
52 | def (keys) |
52 | def (GOD) |
53 | def (GOD) |
53 | def (GOD_SLAYING) |
54 | def (GOD_SLAYING) |
54 | def (GOD_FRIEND) |
55 | def (GOD_FRIEND) |
55 | def (GODCULTMON) |
56 | def (GODCULTMON) |
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57 | def (quad_open_space) // for quad building |
56 | def2(shstr_empty, "") |
58 | def2(shstr_empty, "") |
57 | def2(shstr_one_handed_weapons, "one handed weapons") |
59 | def2(shstr_one_handed_weapons, "one handed weapons") |
58 | def2(shstr_two_handed_weapons, "two handed weapons") |
60 | def2(shstr_two_handed_weapons, "two handed weapons") |
59 | def2(shstr_missile_Weapons, "missile weapons") |
61 | def2(shstr_missile_Weapons, "missile weapons") |
60 | def2(shstr_grace_limit, "grace limit") |
62 | def2(shstr_grace_limit, "grace limit") |
… | |
… | |
99 | //treasures |
101 | //treasures |
100 | def (ring) |
102 | def (ring) |
101 | def (amulet) |
103 | def (amulet) |
102 | def (staff) |
104 | def (staff) |
103 | def (crown) |
105 | def (crown) |
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106 | def (potion) |
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107 | def (potions) |
104 | def (empty_archetype) |
108 | def (empty_archetype) |
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109 | |
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110 | // hardcoded skill names |
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111 | def (praying) |
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112 | def (literacy) |
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113 | def (throwing) |
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114 | def (bargaining) |
105 | |
115 | |
106 | // rmg |
116 | // rmg |
107 | def (fountain) |
117 | def (fountain) |
108 | def (adamantium) |
118 | def (adamantium) |
109 | def (exit) |
119 | def (exit) |