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/cvs/deliantra/server/include/shstrinc.h
Revision: 1.15
Committed: Wed Dec 31 17:35:37 2008 UTC (15 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.14: +1 -0 lines
Log Message:
refactoring of shstr classe,s new shstr_tmp, lots of minor rewriting

File Contents

# Content
1 // declare some predefined const shstr's
2
3 def (unknown)
4 def (undead)
5 def (money)
6 def (clawing)
7 def (battleground)
8 def (shop_coords)
9 def (on_use_yield)
10 def (burnout)
11 def (icecube)
12 def (fire_trail)
13 def (noise_force)
14 def (killer_quit)
15 def (killer_logout)
16 def (bug)
17 def (none)
18
19 // dragons
20 def (dragon_ability_force)
21 def (dragon_ability_fire)
22 def (dragon_ability_cold)
23 def (dragon_ability_elec)
24 def (dragon_ability_poison)
25 def (dragon_skin_force)
26
27 //treasures
28 def (ring)
29 def (amulet)
30 def (staff)
31 def (crown)
32 def (empty_archetype)
33 def (player)
34
35 // rmg
36 def (fountain)
37 def (exit)
38 def (chest)
39 def (sign)
40 def (key_random_map)
41 def (locked_door1)
42