--- deliantra/server/include/shstrinc.h 2008/04/22 01:06:22 1.7 +++ deliantra/server/include/shstrinc.h 2009/01/01 11:41:17 1.16 @@ -1,19 +1,53 @@ // declare some predefined const shstr's +def (none) +def (NONE) //TODO, eradicate +def (All) //TODO, eradicate +def (NOCLASSFACECHANGE) +def (monk) def (unknown) +def (bug) +def (player) def (undead) def (money) def (clawing) def (battleground) +def (shop_coords) +def (on_use_yield) +def (burnout) +def (icecube) +def (fire_trail) +def (noise_force) +def (killer_quit) +def (killer_logout) +def (rune_mark) +def (magic_mouth) +def2(one_handed_weapons, "one handed weapons") +def2(two_handed_weapons, "two handed weapons") +def2(grace_limit, "grace limit") +def2(restore_grace, "restore grace") + +// dragons +def (dragon) def (dragon_ability_force) def (dragon_ability_fire) def (dragon_ability_cold) def (dragon_ability_elec) def (dragon_ability_poison) def (dragon_skin_force) + +//treasures def (ring) def (amulet) def (staff) def (crown) def (empty_archetype) -def (player) + +// rmg +def (fountain) +def (exit) +def (chest) +def (sign) +def (key_random_map) +def (locked_door1) +