… | |
… | |
26 | def (NONE) //TODO, eradicate |
26 | def (NONE) //TODO, eradicate |
27 | def (All) //TODO, eradicate |
27 | def (All) //TODO, eradicate |
28 | def (NOCLASSFACECHANGE) |
28 | def (NOCLASSFACECHANGE) |
29 | def (monk) |
29 | def (monk) |
30 | def (unknown) |
30 | def (unknown) |
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31 | def2(shstr_unknown_material_description, "an unknown substance") |
31 | def (bug) |
32 | def (bug) |
32 | def (player) |
33 | def (player) |
33 | def (undead) |
34 | def (undead) |
34 | def (money) |
35 | def (money) |
35 | def (clawing) |
36 | def (clawing) |
36 | def (battleground) |
37 | def (battleground) |
37 | def (shop_coords) |
38 | def (shop_coords) |
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39 | def (starting_wealth) |
38 | def (on_use_yield) |
40 | def (on_use_yield) |
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41 | def (organic) |
39 | def (burnout) |
42 | def (burnout) |
40 | def (icecube) |
43 | def (icecube) |
41 | def (fire_trail) |
44 | def (fire_trail) |
42 | def (noise_force) |
45 | def (noise_force) |
43 | def (killer_quit) |
46 | def (killer_quit) |
… | |
… | |
48 | def (keys) |
51 | def (keys) |
49 | def (GOD) |
52 | def (GOD) |
50 | def (GOD_SLAYING) |
53 | def (GOD_SLAYING) |
51 | def (GOD_FRIEND) |
54 | def (GOD_FRIEND) |
52 | def (GODCULTMON) |
55 | def (GODCULTMON) |
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56 | def2(shstr_empty, "") |
53 | def2(shstr_one_handed_weapons, "one handed weapons") |
57 | def2(shstr_one_handed_weapons, "one handed weapons") |
54 | def2(shstr_two_handed_weapons, "two handed weapons") |
58 | def2(shstr_two_handed_weapons, "two handed weapons") |
55 | def2(shstr_grace_limit, "grace limit") |
59 | def2(shstr_grace_limit, "grace limit") |
56 | def2(shstr_restore_grace, "restore grace") |
60 | def2(shstr_restore_grace, "restore grace") |
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61 | |
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62 | // archetypes |
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63 | def (poisoning) |
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64 | def (confusion) |
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65 | def (blindness) |
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66 | def (rock) |
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67 | def (fireball) |
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68 | def (immunity) |
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69 | def (symptom) |
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70 | def (runedet) |
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71 | def (detect_magic) |
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72 | def (luck) |
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73 | def (earthwall) |
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74 | def (slowness) |
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75 | def (finger) |
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76 | def (depletion) |
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77 | def (gravestone) |
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78 | def (pyrite) |
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79 | def (pyrite2) |
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80 | def (pyrite3) |
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81 | def (stone) |
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82 | def (slag) |
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83 | def (slags) |
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84 | def (bomb) |
57 | |
85 | |
58 | // dragons |
86 | // dragons |
59 | def (dragon) |
87 | def (dragon) |
60 | def (dragon_ability_force) |
88 | def (dragon_ability_force) |
61 | def (dragon_ability_fire) |
89 | def (dragon_ability_fire) |
… | |
… | |
71 | def (crown) |
99 | def (crown) |
72 | def (empty_archetype) |
100 | def (empty_archetype) |
73 | |
101 | |
74 | // rmg |
102 | // rmg |
75 | def (fountain) |
103 | def (fountain) |
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104 | def (adamantium) |
76 | def (exit) |
105 | def (exit) |
77 | def (chest) |
106 | def (chest) |
78 | def (sign) |
107 | def (sign) |
79 | def (key_random_map) |
108 | def (key_random_map) |
80 | def (locked_door1) |
109 | def (locked_door1) |