… | |
… | |
26 | def (NONE) //TODO, eradicate |
26 | def (NONE) //TODO, eradicate |
27 | def (All) //TODO, eradicate |
27 | def (All) //TODO, eradicate |
28 | def (NOCLASSFACECHANGE) |
28 | def (NOCLASSFACECHANGE) |
29 | def (monk) |
29 | def (monk) |
30 | def (unknown) |
30 | def (unknown) |
|
|
31 | def2(shstr_unknown_material_description, "an unknown substance") |
31 | def (bug) |
32 | def (bug) |
32 | def (player) |
33 | def (player) |
33 | def (undead) |
34 | def (undead) |
34 | def (money) |
35 | def (money) |
35 | def (clawing) |
36 | def (clawing) |
36 | def (battleground) |
37 | def (battleground) |
37 | def (shop_coords) |
38 | def (shop_coords) |
38 | def (starting_wealth) |
39 | def (starting_wealth) |
39 | def (on_use_yield) |
40 | def (on_use_yield) |
|
|
41 | def (organic) |
40 | def (burnout) |
42 | def (burnout) |
41 | def (icecube) |
43 | def (icecube) |
42 | def (fire_trail) |
44 | def (fire_trail) |
43 | def (noise_force) |
45 | def (noise_force) |
44 | def (killer_quit) |
46 | def (killer_quit) |
… | |
… | |
49 | def (keys) |
51 | def (keys) |
50 | def (GOD) |
52 | def (GOD) |
51 | def (GOD_SLAYING) |
53 | def (GOD_SLAYING) |
52 | def (GOD_FRIEND) |
54 | def (GOD_FRIEND) |
53 | def (GODCULTMON) |
55 | def (GODCULTMON) |
|
|
56 | def2(shstr_empty, "") |
54 | def2(shstr_one_handed_weapons, "one handed weapons") |
57 | def2(shstr_one_handed_weapons, "one handed weapons") |
55 | def2(shstr_two_handed_weapons, "two handed weapons") |
58 | def2(shstr_two_handed_weapons, "two handed weapons") |
56 | def2(shstr_grace_limit, "grace limit") |
59 | def2(shstr_grace_limit, "grace limit") |
57 | def2(shstr_restore_grace, "restore grace") |
60 | def2(shstr_restore_grace, "restore grace") |
58 | |
61 | |
… | |
… | |
96 | def (crown) |
99 | def (crown) |
97 | def (empty_archetype) |
100 | def (empty_archetype) |
98 | |
101 | |
99 | // rmg |
102 | // rmg |
100 | def (fountain) |
103 | def (fountain) |
|
|
104 | def (adamantium) |
101 | def (exit) |
105 | def (exit) |
102 | def (chest) |
106 | def (chest) |
103 | def (sign) |
107 | def (sign) |
104 | def (key_random_map) |
108 | def (key_random_map) |
105 | def (locked_door1) |
109 | def (locked_door1) |