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/cvs/deliantra/server/include/shstrinc.h
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Comparing deliantra/server/include/shstrinc.h (file contents):
Revision 1.24 by root, Fri Mar 26 01:04:44 2010 UTC vs.
Revision 1.25 by root, Fri Apr 2 03:41:24 2010 UTC

54def (GOD_FRIEND) 54def (GOD_FRIEND)
55def (GODCULTMON) 55def (GODCULTMON)
56def2(shstr_empty, "") 56def2(shstr_empty, "")
57def2(shstr_one_handed_weapons, "one handed weapons") 57def2(shstr_one_handed_weapons, "one handed weapons")
58def2(shstr_two_handed_weapons, "two handed weapons") 58def2(shstr_two_handed_weapons, "two handed weapons")
59def2(shstr_missile_Weapons, "missile weapons")
59def2(shstr_grace_limit, "grace limit") 60def2(shstr_grace_limit, "grace limit")
60def2(shstr_restore_grace, "restore grace") 61def2(shstr_restore_grace, "restore grace")
61 62
62// magical map exit path to identify random map generators 63// magical map exit path to identify random map generators
63def2(shstr_random_map_exit, "/!") 64def2(shstr_random_map_exit, "/!")

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