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Comparing deliantra/server/include/shstrinc.h (file contents):
Revision 1.18 by root, Tue Nov 3 23:44:21 2009 UTC vs.
Revision 1.28 by root, Fri Apr 30 20:43:18 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the Affero GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>. 18 * <http://www.gnu.org/licenses/>.
19 * 19 *
20 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23// declare some predefined const shstr's 23// declare some predefined const shstr's
24 24
25def (none) 25def (none)
26def (NONE) //TODO, eradicate 26def (NONE) //TODO, eradicate
27def (All) //TODO, eradicate 27def (All) //TODO, eradicate
28def (NOCLASSFACECHANGE) 28def (NOCLASSFACECHANGE)
29def (monk) 29def (monk)
30def (unknown) 30def (unknown)
31def2(shstr_unknown_material_description, "an unknown substance")
31def (bug) 32def (bug)
32def (player) 33def (player)
33def (undead) 34def (undead)
34def (money) 35def (money)
35def (clawing) 36def (clawing)
36def (battleground) 37def (battleground)
37def (shop_coords) 38def (shop_coords)
39def (starting_wealth)
38def (on_use_yield) 40def (on_use_yield)
41def (organic)
39def (burnout) 42def (burnout)
40def (icecube) 43def (icecube)
41def (fire_trail) 44def (fire_trail)
42def (noise_force) 45def (noise_force)
43def (killer_quit) 46def (killer_quit)
48def (keys) 51def (keys)
49def (GOD) 52def (GOD)
50def (GOD_SLAYING) 53def (GOD_SLAYING)
51def (GOD_FRIEND) 54def (GOD_FRIEND)
52def (GODCULTMON) 55def (GODCULTMON)
56def2(shstr_empty, "")
53def2(shstr_one_handed_weapons, "one handed weapons") 57def2(shstr_one_handed_weapons, "one handed weapons")
54def2(shstr_two_handed_weapons, "two handed weapons") 58def2(shstr_two_handed_weapons, "two handed weapons")
59def2(shstr_missile_Weapons, "missile weapons")
55def2(shstr_grace_limit, "grace limit") 60def2(shstr_grace_limit, "grace limit")
56def2(shstr_restore_grace, "restore grace") 61def2(shstr_restore_grace, "restore grace")
62
63// magical map exit path to identify random map generators
64def2(shstr_random_map_exit, "/!")
65
66// archetypes
67def (poisoning)
68def (confusion)
69def (blindness)
70def (rock)
71def (fireball)
72def (immunity)
73def (symptom)
74def (runedet)
75def (detect_magic)
76def (luck)
77def (earthwall)
78def (slowness)
79def (finger)
80def (depletion)
81def (gravestone)
82def (pyrite)
83def (pyrite2)
84def (pyrite3)
85def (stone)
86def (slag)
87def (slags)
88def (bomb)
57 89
58// dragons 90// dragons
59def (dragon) 91def (dragon)
60def (dragon_ability_force) 92def (dragon_ability_force)
61def (dragon_ability_fire) 93def (dragon_ability_fire)
67//treasures 99//treasures
68def (ring) 100def (ring)
69def (amulet) 101def (amulet)
70def (staff) 102def (staff)
71def (crown) 103def (crown)
104def (potion)
105def (potions)
72def (empty_archetype) 106def (empty_archetype)
107
108// hardcoded skill names
109def (praying)
110def (literacy)
111def (throwing)
112def (bargaining)
73 113
74// rmg 114// rmg
75def (fountain) 115def (fountain)
116def (adamantium)
76def (exit) 117def (exit)
77def (chest) 118def (chest)
78def (sign) 119def (sign)
79def (key_random_map) 120def (key_random_map)
80def (locked_door1) 121def (locked_door1)

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