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/cvs/deliantra/server/include/shstrinc.h
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Comparing deliantra/server/include/shstrinc.h (file contents):
Revision 1.24 by root, Fri Mar 26 01:04:44 2010 UTC vs.
Revision 1.28 by root, Fri Apr 30 20:43:18 2010 UTC

54def (GOD_FRIEND) 54def (GOD_FRIEND)
55def (GODCULTMON) 55def (GODCULTMON)
56def2(shstr_empty, "") 56def2(shstr_empty, "")
57def2(shstr_one_handed_weapons, "one handed weapons") 57def2(shstr_one_handed_weapons, "one handed weapons")
58def2(shstr_two_handed_weapons, "two handed weapons") 58def2(shstr_two_handed_weapons, "two handed weapons")
59def2(shstr_missile_Weapons, "missile weapons")
59def2(shstr_grace_limit, "grace limit") 60def2(shstr_grace_limit, "grace limit")
60def2(shstr_restore_grace, "restore grace") 61def2(shstr_restore_grace, "restore grace")
61 62
62// magical map exit path to identify random map generators 63// magical map exit path to identify random map generators
63def2(shstr_random_map_exit, "/!") 64def2(shstr_random_map_exit, "/!")
98//treasures 99//treasures
99def (ring) 100def (ring)
100def (amulet) 101def (amulet)
101def (staff) 102def (staff)
102def (crown) 103def (crown)
104def (potion)
105def (potions)
103def (empty_archetype) 106def (empty_archetype)
107
108// hardcoded skill names
109def (praying)
110def (literacy)
111def (throwing)
112def (bargaining)
104 113
105// rmg 114// rmg
106def (fountain) 115def (fountain)
107def (adamantium) 116def (adamantium)
108def (exit) 117def (exit)

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