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Comparing deliantra/server/include/shstrinc.h (file contents):
Revision 1.3 by root, Tue Jul 31 19:23:31 2007 UTC vs.
Revision 1.18 by root, Tue Nov 3 23:44:21 2009 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
1// declare some predefined const shstr's 23// declare some predefined const shstr's
2 24
25def (none)
26def (NONE) //TODO, eradicate
27def (All) //TODO, eradicate
28def (NOCLASSFACECHANGE)
29def (monk)
3def (unknown) 30def (unknown)
31def (bug)
32def (player)
4def (undead) 33def (undead)
5def (money) 34def (money)
6def (clawing) 35def (clawing)
36def (battleground)
37def (shop_coords)
38def (on_use_yield)
39def (burnout)
40def (icecube)
41def (fire_trail)
42def (noise_force)
43def (killer_quit)
44def (killer_logout)
45def (rune_mark)
46def (magic_mouth)
47def (doppleganger)
48def (keys)
49def (GOD)
50def (GOD_SLAYING)
51def (GOD_FRIEND)
52def (GODCULTMON)
53def2(shstr_one_handed_weapons, "one handed weapons")
54def2(shstr_two_handed_weapons, "two handed weapons")
55def2(shstr_grace_limit, "grace limit")
56def2(shstr_restore_grace, "restore grace")
57
58// dragons
59def (dragon)
7def (dragon_ability_force) 60def (dragon_ability_force)
61def (dragon_ability_fire)
62def (dragon_ability_cold)
63def (dragon_ability_elec)
64def (dragon_ability_poison)
8def (dragon_skin_force) 65def (dragon_skin_force)
66
67//treasures
68def (ring)
69def (amulet)
70def (staff)
71def (crown)
72def (empty_archetype)
73
74// rmg
75def (fountain)
76def (exit)
77def (chest)
78def (sign)
79def (key_random_map)
80def (locked_door1)
81

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