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Comparing deliantra/server/include/shstrinc.h (file contents):
Revision 1.23 by root, Fri Mar 26 00:59:21 2010 UTC vs.
Revision 1.30 by root, Sat Apr 23 04:56:50 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
34def (undead) 34def (undead)
35def (money) 35def (money)
36def (clawing) 36def (clawing)
37def (battleground) 37def (battleground)
38def (shop_coords) 38def (shop_coords)
39def (gold)
39def (starting_wealth) 40def (starting_wealth)
40def (on_use_yield) 41def (on_use_yield)
41def (organic) 42def (organic)
42def (burnout) 43def (burnout)
43def (icecube) 44def (icecube)
54def (GOD_FRIEND) 55def (GOD_FRIEND)
55def (GODCULTMON) 56def (GODCULTMON)
56def2(shstr_empty, "") 57def2(shstr_empty, "")
57def2(shstr_one_handed_weapons, "one handed weapons") 58def2(shstr_one_handed_weapons, "one handed weapons")
58def2(shstr_two_handed_weapons, "two handed weapons") 59def2(shstr_two_handed_weapons, "two handed weapons")
60def2(shstr_missile_Weapons, "missile weapons")
59def2(shstr_grace_limit, "grace limit") 61def2(shstr_grace_limit, "grace limit")
60def2(shstr_restore_grace, "restore grace") 62def2(shstr_restore_grace, "restore grace")
61 63
62// magical map exit path to identify random map generators 64// magical map exit path to identify random map generators
63def2(shstr_random_map_exit, "/!") 65def2(shstr_random_map_exit, "/!")
98//treasures 100//treasures
99def (ring) 101def (ring)
100def (amulet) 102def (amulet)
101def (staff) 103def (staff)
102def (crown) 104def (crown)
105def (potion)
106def (potions)
103def (empty_archetype) 107def (empty_archetype)
108
109// hardcoded skill names
110def (praying)
111def (literacy)
112def (throwing)
113def (bargaining)
104 114
105// rmg 115// rmg
106def (fountain) 116def (fountain)
107def (adamantium) 117def (adamantium)
108def (exit) 118def (exit)

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