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/cvs/deliantra/server/include/skillinc.h
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Comparing deliantra/server/include/skillinc.h (file contents):
Revision 1.7 by root, Sat May 19 00:31:08 2007 UTC vs.
Revision 1.26 by root, Sat Nov 17 23:40:01 2018 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 *
7 * Deliantra is free software: you can redistribute it and/or modify it under
8 * the terms of the Affero GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the Affero GNU General Public License
18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
1// the order of skills MUST stay the same, with no holes, to match 24// the order of skills MUST stay the same, with no holes, to match
2// the archetypes. Do not remove or add skills in between. 25// the archetypes. Do not remove or add skills in between.
3 26
4// symbol flags 27// symbol flags
28// 01
5def (LOCKPICKING , SF_RANGED) 29def (LOCKPICKING , SF_RANGED)
6def (HIDING , SF_USE) 30def (HIDING , SF_USE)
7def (SMITHERY , SF_USE) 31def (SMITHERY , SF_USE)
8def (BOWYER , SF_USE) 32def (BOWYER , SF_USE)
9def (JEWELER , SF_USE) 33def (JEWELER , SF_USE)
10def (ALCHEMY , SF_USE) 34def (ALCHEMY , SF_USE)
11def (STEALING , SF_RANGED) 35def (STEALING , SF_RANGED)
12def (LITERACY , SF_USE) 36def (LITERACY , SF_USE)
13def (BARGAINING , SF_USE) 37def (BARGAINING , SF_USE)
38// 10
14def (JUMPING , SF_RANGED) 39def (JUMPING , SF_RANGED)
15def (DET_MAGIC , SF_USE) 40def (DET_MAGIC , SF_USE)
16def (ORATORY , SF_RANGED) 41def (ORATORY , SF_RANGED)
17def (SINGING , SF_RANGED) 42def (SINGING , SF_RANGED)
18def (DET_CURSE , SF_USE) 43def (DET_CURSE , SF_USE)
19def (FIND_TRAPS , SF_RANGED) 44def (FIND_TRAPS , SF_USE | SF_RANGED)
20def (MEDITATION , SF_USE) 45def (MEDITATION , SF_USE)
21def (PUNCHING , SF_COMBAT) 46def (PUNCHING , SF_COMBAT)
22def (FLAME_TOUCH , SF_COMBAT) 47def (FLAME_TOUCH , SF_COMBAT)
23def (KARATE , SF_COMBAT) 48def (KARATE , SF_COMBAT)
49// 20
24def (CLIMBING , 0) 50def (CLIMBING , 0)
25def (WOODSMAN , SF_USE) 51def (WOODSMAN , SF_USE)
26def (INSCRIPTION , SF_USE) 52def (INSCRIPTION , SF_USE)
27def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_WEAPON) 53def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM)
28def (MISSILE_WEAPON , SF_RANGED | SF_NEED_BOW) 54def (MISSILE_WEAPON , SF_RANGED | SF_NEED_ITEM)
29def (THROWING , SF_RANGED) 55def (THROWING , SF_RANGED)
30def (USE_MAGIC_ITEM , SF_RANGED) 56def (USE_MAGIC_ITEM , SF_RANGED | SF_NEED_ITEM)
31def (DISARM_TRAPS , SF_RANGED) 57def (DISARM_TRAPS , SF_USE | SF_RANGED)
32def (SET_TRAP , 0) 58def (SET_TRAP , 0)
33def (THAUMATURGY , SF_USE) 59def (THAUMATURGY , SF_USE)
60// 30
34def (PRAYING , SF_RANGED | SF_GRACE) 61def (PRAYING , SF_RANGED | SF_GRACE)
35def (CLAWING , SF_COMBAT) 62def (CLAWING , SF_COMBAT)
36def (LEVITATION , SF_USE | SF_APPLY) 63def (LEVITATION , SF_AUTARK | SF_USE)
37def (SUMMONING , SF_RANGED | SF_MANA) 64def (SUMMONING , SF_RANGED | SF_MANA)
38def (PYROMANCY , SF_RANGED | SF_MANA) 65def (PYROMANCY , SF_RANGED | SF_MANA)
39def (EVOCATION , SF_RANGED | SF_MANA) 66def (EVOCATION , SF_RANGED | SF_MANA)
40def (SORCERY , SF_RANGED | SF_MANA) 67def (SORCERY , SF_RANGED | SF_MANA)
41def (TWO_HANDED_WEAPON , SF_COMBAT) 68def (TWO_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM)
42def (SPARK_TOUCH , SF_COMBAT) 69def (SPARK_TOUCH , SF_COMBAT)
43def (SHIVER , SF_COMBAT) 70def (SHIVER , SF_COMBAT)
71// 40
44def (ACID_SPLASH , SF_COMBAT) 72def (ACID_SPLASH , SF_COMBAT)
45def (POISON_NAIL , SF_COMBAT) 73def (POISON_NAIL , SF_COMBAT)
74def (MINING , SF_RANGED | SF_NEED_ITEM)
46 75

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