… | |
… | |
22 | |
22 | |
23 | // the order of skills MUST stay the same, with no holes, to match |
23 | // the order of skills MUST stay the same, with no holes, to match |
24 | // the archetypes. Do not remove or add skills in between. |
24 | // the archetypes. Do not remove or add skills in between. |
25 | |
25 | |
26 | // symbol flags |
26 | // symbol flags |
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27 | // 01 |
27 | def (LOCKPICKING , SF_RANGED) |
28 | def (LOCKPICKING , SF_RANGED) |
28 | def (HIDING , SF_USE) |
29 | def (HIDING , SF_USE) |
29 | def (SMITHERY , SF_USE) |
30 | def (SMITHERY , SF_USE) |
30 | def (BOWYER , SF_USE) |
31 | def (BOWYER , SF_USE) |
31 | def (JEWELER , SF_USE) |
32 | def (JEWELER , SF_USE) |
32 | def (ALCHEMY , SF_USE) |
33 | def (ALCHEMY , SF_USE) |
33 | def (STEALING , SF_RANGED) |
34 | def (STEALING , SF_RANGED) |
34 | def (LITERACY , SF_USE) |
35 | def (LITERACY , SF_USE) |
35 | def (BARGAINING , SF_USE) |
36 | def (BARGAINING , SF_USE) |
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37 | // 10 |
36 | def (JUMPING , SF_RANGED) |
38 | def (JUMPING , SF_RANGED) |
37 | def (DET_MAGIC , SF_USE) |
39 | def (DET_MAGIC , SF_USE) |
38 | def (ORATORY , SF_RANGED) |
40 | def (ORATORY , SF_RANGED) |
39 | def (SINGING , SF_RANGED) |
41 | def (SINGING , SF_RANGED) |
40 | def (DET_CURSE , SF_USE) |
42 | def (DET_CURSE , SF_USE) |
41 | def (FIND_TRAPS , SF_RANGED) |
43 | def (FIND_TRAPS , SF_RANGED) |
42 | def (MEDITATION , SF_USE) |
44 | def (MEDITATION , SF_USE) |
43 | def (PUNCHING , SF_COMBAT) |
45 | def (PUNCHING , SF_COMBAT) |
44 | def (FLAME_TOUCH , SF_COMBAT) |
46 | def (FLAME_TOUCH , SF_COMBAT) |
45 | def (KARATE , SF_COMBAT) |
47 | def (KARATE , SF_COMBAT) |
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48 | // 20 |
46 | def (CLIMBING , 0) |
49 | def (CLIMBING , 0) |
47 | def (WOODSMAN , SF_USE) |
50 | def (WOODSMAN , SF_USE) |
48 | def (INSCRIPTION , SF_USE) |
51 | def (INSCRIPTION , SF_USE) |
49 | def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) |
52 | def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) |
50 | def (MISSILE_WEAPON , SF_RANGED | SF_NEED_ITEM) |
53 | def (MISSILE_WEAPON , SF_RANGED | SF_NEED_ITEM) |
51 | def (THROWING , SF_RANGED) |
54 | def (THROWING , SF_RANGED) |
52 | def (USE_MAGIC_ITEM , SF_RANGED) |
55 | def (USE_MAGIC_ITEM , SF_RANGED) |
53 | def (DISARM_TRAPS , SF_RANGED) |
56 | def (DISARM_TRAPS , SF_RANGED) |
54 | def (SET_TRAP , 0) |
57 | def (SET_TRAP , 0) |
55 | def (THAUMATURGY , SF_USE) |
58 | def (THAUMATURGY , SF_USE) |
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59 | // 30 |
56 | def (PRAYING , SF_RANGED | SF_GRACE) |
60 | def (PRAYING , SF_RANGED | SF_GRACE) |
57 | def (CLAWING , SF_COMBAT) |
61 | def (CLAWING , SF_COMBAT) |
58 | def (LEVITATION , SF_USE | SF_APPLY) |
62 | def (LEVITATION , SF_USE | SF_APPLY) |
59 | def (SUMMONING , SF_RANGED | SF_MANA) |
63 | def (SUMMONING , SF_RANGED | SF_MANA) |
60 | def (PYROMANCY , SF_RANGED | SF_MANA) |
64 | def (PYROMANCY , SF_RANGED | SF_MANA) |
61 | def (EVOCATION , SF_RANGED | SF_MANA) |
65 | def (EVOCATION , SF_RANGED | SF_MANA) |
62 | def (SORCERY , SF_RANGED | SF_MANA) |
66 | def (SORCERY , SF_RANGED | SF_MANA) |
63 | def (TWO_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) |
67 | def (TWO_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) |
64 | def (SPARK_TOUCH , SF_COMBAT) |
68 | def (SPARK_TOUCH , SF_COMBAT) |
65 | def (SHIVER , SF_COMBAT) |
69 | def (SHIVER , SF_COMBAT) |
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70 | // 40 |
66 | def (ACID_SPLASH , SF_COMBAT) |
71 | def (ACID_SPLASH , SF_COMBAT) |
67 | def (POISON_NAIL , SF_COMBAT) |
72 | def (POISON_NAIL , SF_COMBAT) |
68 | def (MINING , SF_USE | SF_RANGED) |
73 | def (MINING , SF_USE | SF_RANGED) |
69 | def (FISHING , SF_USE | SF_RANGED) |
74 | def (FISHING , SF_USE | SF_RANGED) |
70 | |
75 | |