--- deliantra/server/include/skillinc.h 2009/10/12 14:00:58 1.13 +++ deliantra/server/include/skillinc.h 2010/04/06 00:43:47 1.20 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the @@ -24,6 +24,7 @@ // the archetypes. Do not remove or add skills in between. // symbol flags +// 01 def (LOCKPICKING , SF_RANGED) def (HIDING , SF_USE) def (SMITHERY , SF_USE) @@ -33,36 +34,42 @@ def (STEALING , SF_RANGED) def (LITERACY , SF_USE) def (BARGAINING , SF_USE) +// 10 def (JUMPING , SF_RANGED) def (DET_MAGIC , SF_USE) def (ORATORY , SF_RANGED) def (SINGING , SF_RANGED) def (DET_CURSE , SF_USE) -def (FIND_TRAPS , SF_RANGED) +def (FIND_TRAPS , SF_USE | SF_RANGED) def (MEDITATION , SF_USE) def (PUNCHING , SF_COMBAT) def (FLAME_TOUCH , SF_COMBAT) def (KARATE , SF_COMBAT) +// 20 def (CLIMBING , 0) def (WOODSMAN , SF_USE) def (INSCRIPTION , SF_USE) -def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_WEAPON) -def (MISSILE_WEAPON , SF_RANGED | SF_NEED_BOW) +def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) +def (MISSILE_WEAPON , SF_RANGED | SF_NEED_ITEM) def (THROWING , SF_RANGED) -def (USE_MAGIC_ITEM , SF_RANGED) -def (DISARM_TRAPS , SF_RANGED) +def (USE_MAGIC_ITEM , SF_RANGED | SF_NEED_ITEM) +def (DISARM_TRAPS , SF_USE | SF_RANGED) def (SET_TRAP , 0) def (THAUMATURGY , SF_USE) +// 30 def (PRAYING , SF_RANGED | SF_GRACE) def (CLAWING , SF_COMBAT) -def (LEVITATION , SF_USE | SF_APPLY) +def (LEVITATION , SF_AUTARK | SF_USE) def (SUMMONING , SF_RANGED | SF_MANA) def (PYROMANCY , SF_RANGED | SF_MANA) def (EVOCATION , SF_RANGED | SF_MANA) def (SORCERY , SF_RANGED | SF_MANA) -def (TWO_HANDED_WEAPON , SF_COMBAT | SF_NEED_WEAPON) +def (TWO_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) def (SPARK_TOUCH , SF_COMBAT) def (SHIVER , SF_COMBAT) +// 40 def (ACID_SPLASH , SF_COMBAT) def (POISON_NAIL , SF_COMBAT) +def (MINING , SF_RANGED | SF_NEED_ITEM) +def (FISHING , SF_RANGED | SF_NEED_ITEM)