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1 | /* |
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2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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3 | * |
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4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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6 | * |
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7 | * Deliantra is free software: you can redistribute it and/or modify it under |
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8 | * the terms of the Affero GNU General Public License as published by the |
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9 | * Free Software Foundation, either version 3 of the License, or (at your |
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10 | * option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the Affero GNU General Public License |
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18 | * and the GNU General Public License along with this program. If not, see |
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19 | * <http://www.gnu.org/licenses/>. |
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20 | * |
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21 | * The authors can be reached via e-mail to <support@deliantra.net> |
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22 | */ |
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23 | |
1 | // the order of skills MUST stay the same, with no holes, to match |
24 | // the order of skills MUST stay the same, with no holes, to match |
2 | // the archetypes. Do not remove or add skills in between. |
25 | // the archetypes. Do not remove or add skills in between. |
3 | |
26 | |
4 | def (LOCKPICKING) |
27 | // symbol flags |
5 | def (HIDING) |
28 | // 01 |
6 | def (SMITHERY) |
29 | def (LOCKPICKING , SF_RANGED) |
7 | def (BOWYER) |
30 | def (HIDING , SF_USE) |
8 | def (JEWELER) |
31 | def (SMITHERY , SF_USE) |
9 | def (ALCHEMY) |
32 | def (BOWYER , SF_USE) |
10 | def (STEALING) |
33 | def (JEWELER , SF_USE) |
11 | def (LITERACY) |
34 | def (ALCHEMY , SF_USE) |
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35 | def (STEALING , SF_RANGED) |
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36 | def (LITERACY , SF_USE) |
12 | def (BARGAINING) |
37 | def (BARGAINING , SF_USE) |
13 | def (JUMPING) |
38 | // 10 |
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39 | def (JUMPING , SF_RANGED) |
14 | def (DET_MAGIC) |
40 | def (DET_MAGIC , SF_USE) |
15 | def (ORATORY) |
41 | def (ORATORY , SF_RANGED) |
16 | def (SINGING) |
42 | def (SINGING , SF_RANGED) |
17 | def (DET_CURSE) |
43 | def (DET_CURSE , SF_USE) |
18 | def (FIND_TRAPS) |
44 | def (FIND_TRAPS , SF_USE | SF_RANGED) |
19 | def (MEDITATION) |
45 | def (MEDITATION , SF_USE) |
20 | def (PUNCHING) |
46 | def (PUNCHING , SF_COMBAT) |
21 | def (FLAME_TOUCH) |
47 | def (FLAME_TOUCH , SF_COMBAT) |
22 | def (KARATE) |
48 | def (KARATE , SF_COMBAT) |
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49 | // 20 |
23 | def (CLIMBING) |
50 | def (CLIMBING , 0) |
24 | def (WOODSMAN) |
51 | def (WOODSMAN , SF_USE) |
25 | def (INSCRIPTION) |
52 | def (INSCRIPTION , SF_USE) |
26 | def (ONE_HANDED_WEAPON) |
53 | def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) |
27 | def (MISSILE_WEAPON) |
54 | def (MISSILE_WEAPON , SF_RANGED | SF_NEED_ITEM) |
28 | def (THROWING) |
55 | def (THROWING , SF_RANGED) |
29 | def (USE_MAGIC_ITEM) |
56 | def (USE_MAGIC_ITEM , SF_RANGED | SF_NEED_ITEM) |
30 | def (DISARM_TRAPS) |
57 | def (DISARM_TRAPS , SF_USE | SF_RANGED) |
31 | def (SET_TRAP) |
58 | def (SET_TRAP , 0) |
32 | def (THAUMATURGY) |
59 | def (THAUMATURGY , SF_USE) |
33 | def (PRAYING) |
60 | // 30 |
34 | def (CLAWING) |
61 | def (PRAYING , SF_RANGED | SF_GRACE) |
35 | def (LEVITATION) |
62 | def (CLAWING , SF_COMBAT) |
36 | def (SUMMONING) |
63 | def (LEVITATION , SF_AUTARK | SF_USE) |
37 | def (PYROMANCY) |
64 | def (SUMMONING , SF_RANGED | SF_MANA) |
38 | def (EVOCATION) |
65 | def (PYROMANCY , SF_RANGED | SF_MANA) |
39 | def (SORCERY) |
66 | def (EVOCATION , SF_RANGED | SF_MANA) |
40 | def (TWO_HANDED_WEAPON) |
67 | def (SORCERY , SF_RANGED | SF_MANA) |
41 | def (SPARK_TOUCH) |
68 | def (TWO_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) |
42 | def (SHIVER) |
69 | def (SPARK_TOUCH , SF_COMBAT) |
43 | def (ACID_SPLASH) |
70 | def (SHIVER , SF_COMBAT) |
44 | def (POISON_NAIL) |
71 | // 40 |
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72 | def (ACID_SPLASH , SF_COMBAT) |
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73 | def (POISON_NAIL , SF_COMBAT) |
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74 | def (MINING , SF_RANGED | SF_NEED_ITEM) |
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75 | |