/* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the Affero GNU General Public License * and the GNU General Public License along with this program. If not, see * . * * The authors can be reached via e-mail to */ // the order of skills MUST stay the same, with no holes, to match // the archetypes. Do not remove or add skills in between. // symbol flags // 01 def (LOCKPICKING , SF_RANGED) def (HIDING , SF_USE) def (SMITHERY , SF_USE) def (BOWYER , SF_USE) def (JEWELER , SF_USE) def (ALCHEMY , SF_USE) def (STEALING , SF_RANGED) def (LITERACY , SF_USE) def (BARGAINING , SF_USE) // 10 def (JUMPING , SF_RANGED) def (DET_MAGIC , SF_USE) def (ORATORY , SF_RANGED) def (SINGING , SF_RANGED) def (DET_CURSE , SF_USE) def (FIND_TRAPS , SF_RANGED) def (MEDITATION , SF_USE) def (PUNCHING , SF_COMBAT) def (FLAME_TOUCH , SF_COMBAT) def (KARATE , SF_COMBAT) // 20 def (CLIMBING , 0) def (WOODSMAN , SF_USE) def (INSCRIPTION , SF_USE) def (ONE_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) def (MISSILE_WEAPON , SF_RANGED | SF_NEED_ITEM) def (THROWING , SF_RANGED) def (USE_MAGIC_ITEM , SF_RANGED) def (DISARM_TRAPS , SF_RANGED) def (SET_TRAP , 0) def (THAUMATURGY , SF_USE) // 30 def (PRAYING , SF_RANGED | SF_GRACE) def (CLAWING , SF_COMBAT) def (LEVITATION , SF_USE | SF_APPLY) def (SUMMONING , SF_RANGED | SF_MANA) def (PYROMANCY , SF_RANGED | SF_MANA) def (EVOCATION , SF_RANGED | SF_MANA) def (SORCERY , SF_RANGED | SF_MANA) def (TWO_HANDED_WEAPON , SF_COMBAT | SF_NEED_ITEM) def (SPARK_TOUCH , SF_COMBAT) def (SHIVER , SF_COMBAT) // 40 def (ACID_SPLASH , SF_COMBAT) def (POISON_NAIL , SF_COMBAT) def (MINING , SF_USE | SF_RANGED) def (FISHING , SF_USE | SF_RANGED)