… | |
… | |
44 | SF_COMBAT = 0x01, // skill is used only in direct attack combat |
44 | SF_COMBAT = 0x01, // skill is used only in direct attack combat |
45 | SF_RANGED = 0x02, // skill is only used for ranged attacks |
45 | SF_RANGED = 0x02, // skill is only used for ranged attacks |
46 | SF_READY = 0x04, // skill can be used but is directionless |
46 | SF_READY = 0x04, // skill can be used but is directionless |
47 | SF_NEED_WEAPON = 0x08, // skill requires a weapon object |
47 | SF_NEED_WEAPON = 0x08, // skill requires a weapon object |
48 | SF_NEED_BOW = 0x10, // skill requires a bow object |
48 | SF_NEED_BOW = 0x10, // skill requires a bow object |
49 | SF_NEED_ITEM = 0x20, // skill requires a bow object |
49 | SF_NEED_ITEM = 0x20, // skill requires a ranged item |
50 | SF_MANA = 0x40, // skill requires a mana-consuming spell |
50 | SF_MANA = 0x40, // skill requires a mana-consuming spell |
51 | SF_GRACE = 0x80, // skill can use a grace-consuming spell |
51 | SF_GRACE = 0x80, // skill can use a grace-consuming spell |
52 | }; |
52 | }; |
53 | |
53 | |
54 | /* This is used in the exp functions - basically what to do if |
54 | /* This is used in the exp functions - basically what to do if |