--- deliantra/server/include/skills.h 2010/03/26 20:17:48 1.27 +++ deliantra/server/include/skills.h 2010/04/02 03:41:24 1.28 @@ -42,13 +42,14 @@ enum { SF_COMBAT = 0x01, // skill can be used in direct attack combat (not ranged) - SF_RANGED = 0x04, // skill can be used for ranged attacks (not combat) - SF_USE = 0x10, // skill can be used directly, directionless - SF_APPLY = 0x20, // skill can be independently applied (ranged) and is never a chosen skill + SF_RANGED = 0x02, // skill can be used for ranged attacks (not combat) - SF_NEED_ITEM = 0x20, // skill *requires* some object in the weapon slot - SF_MANA = 0x40, // skill requires a mana-consuming spell - SF_GRACE = 0x80, // skill can use a grace-consuming spell + SF_USE = 0x04, // skill can be used directly, directionless + SF_APPLY = 0x08, // skill can be independently applied (ranged) and is never a chosen skill + + SF_NEED_ITEM = 0x10, // skill *requires* some object in the weapon slot + SF_MANA = 0x20, // skill requires a mana-consuming spell + SF_GRACE = 0x40, // skill can use a grace-consuming spell }; /* This is used in the exp functions - basically what to do if