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/cvs/deliantra/server/include/skills.h
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Comparing deliantra/server/include/skills.h (file contents):
Revision 1.15 by root, Tue May 1 05:48:20 2007 UTC vs.
Revision 1.16 by root, Sat May 12 17:26:51 2007 UTC

44 SF_COMBAT = 0x01, // skill is used only in direct attack combat 44 SF_COMBAT = 0x01, // skill is used only in direct attack combat
45 SF_RANGED = 0x02, // skill is only used for ranged attacks 45 SF_RANGED = 0x02, // skill is only used for ranged attacks
46 SF_READY = 0x04, // skill can be used but is directionless 46 SF_READY = 0x04, // skill can be used but is directionless
47 SF_NEED_WEAPON = 0x08, // skill requires a weapon object 47 SF_NEED_WEAPON = 0x08, // skill requires a weapon object
48 SF_NEED_BOW = 0x10, // skill requires a bow object 48 SF_NEED_BOW = 0x10, // skill requires a bow object
49 SF_NEED_ITEM = 0x20, // skill requires a bow object 49 SF_NEED_ITEM = 0x20, // skill requires a ranged item
50 SF_MANA = 0x40, // skill requires a mana-consuming spell 50 SF_MANA = 0x40, // skill requires a mana-consuming spell
51 SF_GRACE = 0x80, // skill can use a grace-consuming spell 51 SF_GRACE = 0x80, // skill can use a grace-consuming spell
52}; 52};
53 53
54/* This is used in the exp functions - basically what to do if 54/* This is used in the exp functions - basically what to do if

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