1 | /* image.c */ |
1 | /* image.c */ |
2 | int is_valid_faceset(int fsn); |
2 | int is_valid_faceset(int fsn); |
3 | void free_socket_images(void); |
3 | void free_socket_images(void); |
4 | void read_client_images(void); |
4 | void read_client_images(void); |
5 | void SetFaceMode(char *buf, int len, NewSocket *ns); |
5 | void SetFaceMode(char *buf, int len, client *ns); |
6 | void SendFaceCmd(char *buff, int len, NewSocket *ns); |
6 | void SendFaceCmd(char *buff, int len, client *ns); |
7 | void esrv_send_face(NewSocket *ns, short face_num, int nocache); |
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8 | void send_image_info(NewSocket *ns, char *params); |
7 | void send_image_info(client *ns, char *params); |
9 | void send_image_sums(NewSocket *ns, char *params); |
8 | void send_image_sums(client *ns, char *params); |
10 | /* info.c */ |
9 | /* info.c */ |
11 | void flush_output_element(const object *pl, Output_Buf *outputs); |
10 | void flush_output_element(const object *pl, Output_Buf *outputs); |
12 | void new_draw_info(int flags, int pri, const object *pl, const char *buf); |
11 | void new_draw_info(int flags, int pri, const object *pl, const char *buf); |
13 | void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); |
12 | void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); |
14 | void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); |
13 | void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); |
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21 | void set_title(object *pl, char *buf); |
20 | void set_title(object *pl, char *buf); |
22 | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
21 | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
23 | void draw_magic_map(object *pl); |
22 | void draw_magic_map(object *pl); |
24 | void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); |
23 | void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); |
25 | /* init.c */ |
24 | /* init.c */ |
26 | void InitConnection(NewSocket *ns, const char *from_ip); |
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27 | void init_ericserver(void); |
25 | void init_ericserver(void); |
28 | void free_all_newserver(void); |
26 | void free_all_newserver(void); |
29 | void free_newsocket(NewSocket *ns); |
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30 | void final_free_player(player *pl); |
27 | void final_free_player(player *pl); |
31 | /* item.c */ |
28 | /* item.c */ |
32 | unsigned int query_flags(object *op); |
29 | unsigned int query_flags(object *op); |
33 | void esrv_draw_look(object *pl); |
30 | void esrv_draw_look(object *pl); |
34 | void esrv_send_inventory(object *pl, object *op); |
31 | void esrv_send_inventory(object *pl, object *op); |
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36 | void esrv_send_item(object *pl, object *op); |
33 | void esrv_send_item(object *pl, object *op); |
37 | void esrv_del_item(player *pl, int tag); |
34 | void esrv_del_item(player *pl, int tag); |
38 | object *esrv_get_ob_from_count(object *pl, tag_t count); |
35 | object *esrv_get_ob_from_count(object *pl, tag_t count); |
39 | void ExamineCmd(char *buf, int len, player *pl); |
36 | void ExamineCmd(char *buf, int len, player *pl); |
40 | void ApplyCmd(char *buf, int len, player *pl); |
37 | void ApplyCmd(char *buf, int len, player *pl); |
41 | void LockItem(uint8 *data, int len, player *pl); |
38 | void LockItem(char *data, int len, player *pl); |
42 | void MarkItem(uint8 *data, int len, player *pl); |
39 | void MarkItem(char *data, int len, player *pl); |
43 | void look_at(object *op, int dx, int dy); |
40 | void look_at(object *op, int dx, int dy); |
44 | void LookAt(char *buf, int len, player *pl); |
41 | void LookAt(char *buf, int len, player *pl); |
45 | void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); |
42 | void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); |
46 | /* loop.c */ |
43 | /* loop.c */ |
47 | void RequestInfo(char *buf, int len, NewSocket *ns); |
44 | void RequestInfo(char *buf, int len, client *ns); |
48 | void Handle_Oldsocket(NewSocket *ns); |
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49 | void HandleClient(NewSocket *ns, player *pl); |
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50 | void watchdog(void); |
45 | void watchdog(void); |
51 | void flush_sockets(void); |
46 | void flush_sockets(void); |
52 | void doeric_server(void); |
47 | void doeric_server(void); |
53 | /* lowlevel.c */ |
48 | /* lowlevel.c */ |
54 | void Socket_Flush (NewSocket *ns); |
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55 | int GetInt_String(unsigned char *data); |
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56 | short GetShort_String(unsigned char *data); |
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57 | int SockList_ReadPacket(int fd, SockList *sl, int len); |
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58 | void write_socket_buffer(NewSocket *ns); |
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59 | void Write_To_Socket(NewSocket *ns, char *buf, int len); |
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60 | void cs_write_string(NewSocket *ns, const char *buf, int len); |
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61 | void Send_With_Handling(NewSocket *ns, SockList *msg); |
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62 | void Write_String_To_Socket(NewSocket *ns, char *buf, int len); |
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63 | void write_cs_stats(void); |
49 | void write_cs_stats(void); |
64 | /* request.c */ |
50 | /* request.c */ |
65 | void SetUp(char *buf, int len, NewSocket *ns); |
51 | void SetUp(char *buf, int len, client *ns); |
66 | void AddMeCmd(char *buf, int len, NewSocket *ns); |
52 | void AddMeCmd(char *buf, int len, client *ns); |
67 | void ToggleExtendedInfos(char *buf, int len, NewSocket *ns); |
53 | void ToggleExtendedInfos(char *buf, int len, client *ns); |
68 | void ToggleExtendedText (char *buf, int len, NewSocket *ns); |
54 | void ToggleExtendedText (char *buf, int len, client *ns); |
69 | void AskSmooth(char *buf, int len, NewSocket *ns); |
55 | void AskSmooth(char *buf, int len, client *ns); |
70 | void PlayerCmd(char *buf, int len, player *pl); |
56 | void PlayerCmd(char *buf, int len, player *pl); |
71 | void NewPlayerCmd(uint8 *buf, int len, player *pl); |
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72 | void ReplyCmd(char *buf, int len, player *pl); |
57 | void NewPlayerCmd(char *buf, int len, player *pl); |
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58 | void ReplyCmd(char *buf, int len, client *ns); |
73 | void VersionCmd(char *buf, int len, NewSocket *ns); |
59 | void VersionCmd(char *buf, int len, client *ns); |
74 | void SetSound(char *buf, int len, NewSocket *ns); |
60 | void SetSound(char *buf, int len, client *ns); |
75 | void MapRedrawCmd(char *buff, int len, player *pl); |
61 | void MapRedrawCmd(char *buff, int len, player *pl); |
76 | void ExtCmd(char *buff, int len, player *pl); |
62 | void ExtCmd(char *buff, int len, player *pl); |
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63 | void ExtiCmd(char *buff, int len, client *ns); |
77 | void MapInfoCmd(char *buff, int len, player *pl); |
64 | void MapInfoCmd(char *buff, int len, player *pl); |
78 | void MoveCmd(char *buf, int len, player *pl); |
65 | void MoveCmd(char *buf, int len, player *pl); |
79 | void send_query(NewSocket *ns, uint8 flags, char *text); |
66 | void send_query(client *ns, uint8 flags, char *text); |
80 | void esrv_update_stats(player *pl); |
67 | void esrv_update_stats(player *pl); |
81 | void esrv_new_player(player *pl, uint32 weight); |
68 | void esrv_new_player(player *pl, uint32 weight); |
82 | void esrv_send_animation(NewSocket *ns, short anim_num); |
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83 | int getExtendedMapInfoSize(NewSocket *ns); |
69 | int getExtendedMapInfoSize(client *ns); |
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70 | void draw_client_map(object *pl); |
84 | void draw_client_map1(object *pl); |
71 | void draw_client_map1(object *pl); |
85 | void draw_client_map(object *pl); |
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86 | void send_plugin_custom_message(object *pl, char *buf); |
72 | void send_plugin_custom_message(object *pl, char *buf); |
87 | void send_skill_info(NewSocket *ns, char *params); |
73 | void send_skill_info(client *ns, char *params); |
88 | void send_spell_paths (NewSocket *ns, char *params); |
74 | void send_spell_paths (client *ns, char *params); |
89 | void esrv_update_spells(player *pl); |
75 | void esrv_update_spells(player *pl); |
90 | void esrv_remove_spell(player *pl, object *spell); |
76 | void esrv_remove_spell(player *pl, object *spell); |
91 | void esrv_add_spells(player *pl, object *spell); |
77 | void esrv_add_spells(player *pl, object *spell); |
92 | /* sounds.c */ |
78 | /* sounds.c */ |
93 | void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y); |
79 | void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y); |