--- deliantra/server/include/sockproto.h 2006/12/14 01:59:10 1.13 +++ deliantra/server/include/sockproto.h 2006/12/14 20:39:54 1.16 @@ -2,11 +2,11 @@ int is_valid_faceset(int fsn); void free_socket_images(void); void read_client_images(void); -void SetFaceMode(char *buf, int len, NewSocket *ns); -void SendFaceCmd(char *buff, int len, NewSocket *ns); -void esrv_send_face(NewSocket *ns, short face_num, int nocache); -void send_image_info(NewSocket *ns, char *params); -void send_image_sums(NewSocket *ns, char *params); +void SetFaceMode(char *buf, int len, client_socket *ns); +void SendFaceCmd(char *buff, int len, client_socket *ns); +void esrv_send_face(client_socket *ns, short face_num, int nocache); +void send_image_info(client_socket *ns, char *params); +void send_image_sums(client_socket *ns, char *params); /* info.c */ void flush_output_element(const object *pl, Output_Buf *outputs); void new_draw_info(int flags, int pri, const object *pl, const char *buf); @@ -23,10 +23,10 @@ void draw_magic_map(object *pl); void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); /* init.c */ -void InitConnection(NewSocket *ns, const char *from_ip); +bool add_client_socket (int fd, const char *peername); void init_ericserver(void); void free_all_newserver(void); -void free_newsocket(NewSocket *ns); +void free_newsocket(client_socket *ns); void final_free_player(player *pl); /* item.c */ unsigned int query_flags(object *op); @@ -44,42 +44,41 @@ void LookAt(char *buf, int len, player *pl); void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); /* loop.c */ -void RequestInfo(char *buf, int len, NewSocket *ns); -void Handle_Oldsocket(NewSocket *ns); -void HandleClient(NewSocket *ns, player *pl); +void RequestInfo(char *buf, int len, client_socket *ns); +void Handle_Oldsocket(client_socket *ns); +void HandleClient(client_socket *ns, player *pl); void watchdog(void); void flush_sockets(void); void doeric_server(void); /* lowlevel.c */ -void Socket_Flush (NewSocket *ns); -void write_socket_buffer(NewSocket *ns); -void Send_With_Handling(NewSocket *ns, packet *msg); +void Socket_Flush (client_socket *ns); +void write_socket_buffer(client_socket *ns); void write_cs_stats(void); /* request.c */ -void SetUp(char *buf, int len, NewSocket *ns); -void AddMeCmd(char *buf, int len, NewSocket *ns); -void ToggleExtendedInfos(char *buf, int len, NewSocket *ns); -void ToggleExtendedText (char *buf, int len, NewSocket *ns); -void AskSmooth(char *buf, int len, NewSocket *ns); +void SetUp(char *buf, int len, client_socket *ns); +void AddMeCmd(char *buf, int len, client_socket *ns); +void ToggleExtendedInfos(char *buf, int len, client_socket *ns); +void ToggleExtendedText (char *buf, int len, client_socket *ns); +void AskSmooth(char *buf, int len, client_socket *ns); void PlayerCmd(char *buf, int len, player *pl); void NewPlayerCmd(uint8 *buf, int len, player *pl); void ReplyCmd(char *buf, int len, player *pl); -void VersionCmd(char *buf, int len, NewSocket *ns); -void SetSound(char *buf, int len, NewSocket *ns); +void VersionCmd(char *buf, int len, client_socket *ns); +void SetSound(char *buf, int len, client_socket *ns); void MapRedrawCmd(char *buff, int len, player *pl); void ExtCmd(char *buff, int len, player *pl); void MapInfoCmd(char *buff, int len, player *pl); void MoveCmd(char *buf, int len, player *pl); -void send_query(NewSocket *ns, uint8 flags, char *text); +void send_query(client_socket *ns, uint8 flags, char *text); void esrv_update_stats(player *pl); void esrv_new_player(player *pl, uint32 weight); -void esrv_send_animation(NewSocket *ns, short anim_num); -int getExtendedMapInfoSize(NewSocket *ns); +void esrv_send_animation(client_socket *ns, short anim_num); +int getExtendedMapInfoSize(client_socket *ns); void draw_client_map(object *pl); void draw_client_map1(object *pl); void send_plugin_custom_message(object *pl, char *buf); -void send_skill_info(NewSocket *ns, char *params); -void send_spell_paths (NewSocket *ns, char *params); +void send_skill_info(client_socket *ns, char *params); +void send_spell_paths (client_socket *ns, char *params); void esrv_update_spells(player *pl); void esrv_remove_spell(player *pl, object *spell); void esrv_add_spells(player *pl, object *spell);