--- deliantra/server/include/sockproto.h 2006/12/14 20:39:54 1.16 +++ deliantra/server/include/sockproto.h 2009/11/10 01:20:41 1.41 @@ -1,87 +1,83 @@ +/* + * This file is part of Deliantra, the Roguelike Realtime MMORPG. + * + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . + * + * The authors can be reached via e-mail to + */ + /* image.c */ int is_valid_faceset(int fsn); -void free_socket_images(void); -void read_client_images(void); -void SetFaceMode(char *buf, int len, client_socket *ns); -void SendFaceCmd(char *buff, int len, client_socket *ns); -void esrv_send_face(client_socket *ns, short face_num, int nocache); -void send_image_info(client_socket *ns, char *params); -void send_image_sums(client_socket *ns, char *params); +void free_socket_images(); +void read_client_images(); +void SetFaceMode(char *buf, int len, client *ns); +void AskFaceCmd(char *buf, int len, client *ns); +void send_image_info(client *ns, char *params); +void send_image_sums(client *ns, char *params); /* info.c */ -void flush_output_element(const object *pl, Output_Buf *outputs); void new_draw_info(int flags, int pri, const object *pl, const char *buf); void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); -void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); -void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...); void new_info_map_except(int color, maptile *map, object *op, const char *str); -void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str); void new_info_map(int color, maptile *map, const char *str); -void clear_win_info(object *op); -void rangetostring(object *pl, char *obuf); void set_title(object *pl, char *buf); -void magic_mapping_mark(object *pl, char *map_mark, int strength); void draw_magic_map(object *pl); -void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); /* init.c */ -bool add_client_socket (int fd, const char *peername); -void init_ericserver(void); -void free_all_newserver(void); -void free_newsocket(client_socket *ns); +void init_ericserver(); +void free_all_newserver(); void final_free_player(player *pl); /* item.c */ -unsigned int query_flags(object *op); -void esrv_draw_look(object *pl); +void esrv_draw_look(player *pl); void esrv_send_inventory(object *pl, object *op); void esrv_update_item(int flags, object *pl, object *op); void esrv_send_item(object *pl, object *op); void esrv_del_item(player *pl, int tag); -object *esrv_get_ob_from_count(object *pl, tag_t count); void ExamineCmd(char *buf, int len, player *pl); +void ExCmd(char *buf, int len, player *pl); void ApplyCmd(char *buf, int len, player *pl); -void LockItem(uint8 *data, int len, player *pl); -void MarkItem(uint8 *data, int len, player *pl); -void look_at(object *op, int dx, int dy); +void LockItem(char *data, int len, player *pl); +void MarkItem(char *data, int len, player *pl); void LookAt(char *buf, int len, player *pl); void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); /* loop.c */ -void RequestInfo(char *buf, int len, client_socket *ns); -void Handle_Oldsocket(client_socket *ns); -void HandleClient(client_socket *ns, player *pl); -void watchdog(void); -void flush_sockets(void); -void doeric_server(void); +void RequestInfo(char *buf, int len, client *ns); +void watchdog(); /* lowlevel.c */ -void Socket_Flush (client_socket *ns); -void write_socket_buffer(client_socket *ns); -void write_cs_stats(void); +void write_cs_stats(); /* request.c */ -void SetUp(char *buf, int len, client_socket *ns); -void AddMeCmd(char *buf, int len, client_socket *ns); -void ToggleExtendedInfos(char *buf, int len, client_socket *ns); -void ToggleExtendedText (char *buf, int len, client_socket *ns); -void AskSmooth(char *buf, int len, client_socket *ns); +void SetUp(char *buf, int len, client *ns); +void AddMeCmd(char *buf, int len, client *ns); +void ToggleExtendedInfos(char *buf, int len, client *ns); +void ToggleExtendedText (char *buf, int len, client *ns); +void AskSmooth(char *buf, int len, client *ns); void PlayerCmd(char *buf, int len, player *pl); -void NewPlayerCmd(uint8 *buf, int len, player *pl); -void ReplyCmd(char *buf, int len, player *pl); -void VersionCmd(char *buf, int len, client_socket *ns); -void SetSound(char *buf, int len, client_socket *ns); +void NewPlayerCmd(char *buf, int len, player *pl); +void ReplyCmd(char *buf, int len, client *ns); +void VersionCmd(char *buf, int len, client *ns); +void SetSound(char *buf, int len, client *ns); void MapRedrawCmd(char *buff, int len, player *pl); void ExtCmd(char *buff, int len, player *pl); +void ExtiCmd(char *buff, int len, client *ns); void MapInfoCmd(char *buff, int len, player *pl); void MoveCmd(char *buf, int len, player *pl); -void send_query(client_socket *ns, uint8 flags, char *text); +void send_query(client *ns, uint8 flags, const char *text); void esrv_update_stats(player *pl); -void esrv_new_player(player *pl, uint32 weight); -void esrv_send_animation(client_socket *ns, short anim_num); -int getExtendedMapInfoSize(client_socket *ns); -void draw_client_map(object *pl); -void draw_client_map1(object *pl); -void send_plugin_custom_message(object *pl, char *buf); -void send_skill_info(client_socket *ns, char *params); -void send_spell_paths (client_socket *ns, char *params); +void esrv_new_player(player *pl); +int getExtendedMapInfoSize(client *ns); +void draw_client_map(player *pl); void esrv_update_spells(player *pl); void esrv_remove_spell(player *pl, object *spell); void esrv_add_spells(player *pl, object *spell); -/* sounds.c */ -void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y); -void play_sound_map(maptile *map, int x, int y, short sound_num);