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36 | void esrv_send_item(object *pl, object *op); |
36 | void esrv_send_item(object *pl, object *op); |
37 | void esrv_del_item(player *pl, int tag); |
37 | void esrv_del_item(player *pl, int tag); |
38 | object *esrv_get_ob_from_count(object *pl, tag_t count); |
38 | object *esrv_get_ob_from_count(object *pl, tag_t count); |
39 | void ExamineCmd(char *buf, int len, player *pl); |
39 | void ExamineCmd(char *buf, int len, player *pl); |
40 | void ApplyCmd(char *buf, int len, player *pl); |
40 | void ApplyCmd(char *buf, int len, player *pl); |
41 | void LockItem(uint8 *data, int len, player *pl); |
41 | void LockItem(char *data, int len, player *pl); |
42 | void MarkItem(uint8 *data, int len, player *pl); |
42 | void MarkItem(char *data, int len, player *pl); |
43 | void look_at(object *op, int dx, int dy); |
43 | void look_at(object *op, int dx, int dy); |
44 | void LookAt(char *buf, int len, player *pl); |
44 | void LookAt(char *buf, int len, player *pl); |
45 | void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); |
45 | void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); |
46 | /* loop.c */ |
46 | /* loop.c */ |
47 | void RequestInfo(char *buf, int len, client_socket *ns); |
47 | void RequestInfo(char *buf, int len, client_socket *ns); |
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49 | void HandleClient(client_socket *ns, player *pl); |
49 | void HandleClient(client_socket *ns, player *pl); |
50 | void watchdog(void); |
50 | void watchdog(void); |
51 | void flush_sockets(void); |
51 | void flush_sockets(void); |
52 | void doeric_server(void); |
52 | void doeric_server(void); |
53 | /* lowlevel.c */ |
53 | /* lowlevel.c */ |
54 | void Socket_Flush (client_socket *ns); |
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55 | void write_socket_buffer(client_socket *ns); |
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56 | void write_cs_stats(void); |
54 | void write_cs_stats(void); |
57 | /* request.c */ |
55 | /* request.c */ |
58 | void SetUp(char *buf, int len, client_socket *ns); |
56 | void SetUp(char *buf, int len, client_socket *ns); |
59 | void AddMeCmd(char *buf, int len, client_socket *ns); |
57 | void AddMeCmd(char *buf, int len, client_socket *ns); |
60 | void ToggleExtendedInfos(char *buf, int len, client_socket *ns); |
58 | void ToggleExtendedInfos(char *buf, int len, client_socket *ns); |
61 | void ToggleExtendedText (char *buf, int len, client_socket *ns); |
59 | void ToggleExtendedText (char *buf, int len, client_socket *ns); |
62 | void AskSmooth(char *buf, int len, client_socket *ns); |
60 | void AskSmooth(char *buf, int len, client_socket *ns); |
63 | void PlayerCmd(char *buf, int len, player *pl); |
61 | void PlayerCmd(char *buf, int len, player *pl); |
64 | void NewPlayerCmd(uint8 *buf, int len, player *pl); |
62 | void NewPlayerCmd(char *buf, int len, player *pl); |
65 | void ReplyCmd(char *buf, int len, player *pl); |
63 | void ReplyCmd(char *buf, int len, player *pl); |
66 | void VersionCmd(char *buf, int len, client_socket *ns); |
64 | void VersionCmd(char *buf, int len, client_socket *ns); |
67 | void SetSound(char *buf, int len, client_socket *ns); |
65 | void SetSound(char *buf, int len, client_socket *ns); |
68 | void MapRedrawCmd(char *buff, int len, player *pl); |
66 | void MapRedrawCmd(char *buff, int len, player *pl); |
69 | void ExtCmd(char *buff, int len, player *pl); |
67 | void ExtCmd(char *buff, int len, player *pl); |