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34 | void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); |
34 | void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); |
35 | void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...); |
35 | void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...); |
36 | void new_info_map_except(int color, maptile *map, object *op, const char *str); |
36 | void new_info_map_except(int color, maptile *map, object *op, const char *str); |
37 | void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str); |
37 | void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str); |
38 | void new_info_map(int color, maptile *map, const char *str); |
38 | void new_info_map(int color, maptile *map, const char *str); |
39 | void clear_win_info(object *op); |
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40 | void set_title(object *pl, char *buf); |
39 | void set_title(object *pl, char *buf); |
41 | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
40 | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
42 | void draw_magic_map(object *pl); |
41 | void draw_magic_map(object *pl); |
43 | void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); |
42 | void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); |
44 | /* init.c */ |
43 | /* init.c */ |
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56 | void ExamineCmd(char *buf, int len, player *pl); |
55 | void ExamineCmd(char *buf, int len, player *pl); |
57 | void ExCmd(char *buf, int len, player *pl); |
56 | void ExCmd(char *buf, int len, player *pl); |
58 | void ApplyCmd(char *buf, int len, player *pl); |
57 | void ApplyCmd(char *buf, int len, player *pl); |
59 | void LockItem(char *data, int len, player *pl); |
58 | void LockItem(char *data, int len, player *pl); |
60 | void MarkItem(char *data, int len, player *pl); |
59 | void MarkItem(char *data, int len, player *pl); |
61 | void look_at(object *op, int dx, int dy); |
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62 | void LookAt(char *buf, int len, player *pl); |
60 | void LookAt(char *buf, int len, player *pl); |
63 | void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); |
61 | void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); |
64 | /* loop.c */ |
62 | /* loop.c */ |
65 | void RequestInfo(char *buf, int len, client *ns); |
63 | void RequestInfo(char *buf, int len, client *ns); |
66 | void watchdog(void); |
64 | void watchdog(void); |