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Comparing deliantra/server/include/sockproto.h (file contents):
Revision 1.12 by root, Thu Dec 14 01:21:58 2006 UTC vs.
Revision 1.29 by root, Mon May 28 21:15:56 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the Free
8 * Software Foundation; either version 2 of the License, or (at your option)
9 * any later version.
10 *
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * for more details.
15 *
16 * You should have received a copy of the GNU General Public License along
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21 */
22
1/* image.c */ 23/* image.c */
2int is_valid_faceset(int fsn); 24int is_valid_faceset(int fsn);
3void free_socket_images(void); 25void free_socket_images(void);
4void read_client_images(void); 26void read_client_images(void);
5void SetFaceMode(char *buf, int len, NewSocket *ns); 27void SetFaceMode(char *buf, int len, client *ns);
6void SendFaceCmd(char *buff, int len, NewSocket *ns); 28void AskFaceCmd(char *buf, int len, client *ns);
7void esrv_send_face(NewSocket *ns, short face_num, int nocache);
8void send_image_info(NewSocket *ns, char *params); 29void send_image_info(client *ns, char *params);
9void send_image_sums(NewSocket *ns, char *params); 30void send_image_sums(client *ns, char *params);
10/* info.c */ 31/* info.c */
11void flush_output_element(const object *pl, Output_Buf *outputs);
12void new_draw_info(int flags, int pri, const object *pl, const char *buf); 32void new_draw_info(int flags, int pri, const object *pl, const char *buf);
13void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); 33void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...);
14void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); 34void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage);
15void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...); 35void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...);
16void new_info_map_except(int color, maptile *map, object *op, const char *str); 36void new_info_map_except(int color, maptile *map, object *op, const char *str);
17void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str); 37void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str);
18void new_info_map(int color, maptile *map, const char *str); 38void new_info_map(int color, maptile *map, const char *str);
19void clear_win_info(object *op); 39void clear_win_info(object *op);
20void rangetostring(object *pl, char *obuf);
21void set_title(object *pl, char *buf); 40void set_title(object *pl, char *buf);
22void magic_mapping_mark(object *pl, char *map_mark, int strength); 41void magic_mapping_mark(object *pl, char *map_mark, int strength);
23void draw_magic_map(object *pl); 42void draw_magic_map(object *pl);
24void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); 43void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType);
25/* init.c */ 44/* init.c */
26void InitConnection(NewSocket *ns, const char *from_ip);
27void init_ericserver(void); 45void init_ericserver(void);
28void free_all_newserver(void); 46void free_all_newserver(void);
29void free_newsocket(NewSocket *ns);
30void final_free_player(player *pl); 47void final_free_player(player *pl);
31/* item.c */ 48/* item.c */
32unsigned int query_flags(object *op); 49unsigned int query_flags(object *op);
33void esrv_draw_look(object *pl); 50void esrv_draw_look(object *pl);
34void esrv_send_inventory(object *pl, object *op); 51void esrv_send_inventory(object *pl, object *op);
35void esrv_update_item(int flags, object *pl, object *op); 52void esrv_update_item(int flags, object *pl, object *op);
36void esrv_send_item(object *pl, object *op); 53void esrv_send_item(object *pl, object *op);
37void esrv_del_item(player *pl, int tag); 54void esrv_del_item(player *pl, int tag);
38object *esrv_get_ob_from_count(object *pl, tag_t count); 55object *esrv_get_ob_from_count(object *pl, tag_t count);
39void ExamineCmd(char *buf, int len, player *pl); 56void ExamineCmd(char *buf, int len, player *pl);
57void ExCmd(char *buf, int len, player *pl);
40void ApplyCmd(char *buf, int len, player *pl); 58void ApplyCmd(char *buf, int len, player *pl);
41void LockItem(uint8 *data, int len, player *pl); 59void LockItem(char *data, int len, player *pl);
42void MarkItem(uint8 *data, int len, player *pl); 60void MarkItem(char *data, int len, player *pl);
43void look_at(object *op, int dx, int dy); 61void look_at(object *op, int dx, int dy);
44void LookAt(char *buf, int len, player *pl); 62void LookAt(char *buf, int len, player *pl);
45void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); 63void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof);
46/* loop.c */ 64/* loop.c */
47void RequestInfo(char *buf, int len, NewSocket *ns); 65void RequestInfo(char *buf, int len, client *ns);
48void Handle_Oldsocket(NewSocket *ns);
49void HandleClient(NewSocket *ns, player *pl);
50void watchdog(void); 66void watchdog(void);
51void flush_sockets(void); 67void flush_sockets(void);
52void doeric_server(void); 68void doeric_server(void);
53/* lowlevel.c */ 69/* lowlevel.c */
54void Socket_Flush (NewSocket *ns);
55void write_socket_buffer(NewSocket *ns);
56void Write_To_Socket(NewSocket *ns, char *buf, int len);
57void Send_With_Handling(NewSocket *ns, packet *msg);
58void write_cs_stats(void); 70void write_cs_stats(void);
59/* request.c */ 71/* request.c */
60void SetUp(char *buf, int len, NewSocket *ns); 72void SetUp(char *buf, int len, client *ns);
61void AddMeCmd(char *buf, int len, NewSocket *ns); 73void AddMeCmd(char *buf, int len, client *ns);
62void ToggleExtendedInfos(char *buf, int len, NewSocket *ns); 74void ToggleExtendedInfos(char *buf, int len, client *ns);
63void ToggleExtendedText (char *buf, int len, NewSocket *ns); 75void ToggleExtendedText (char *buf, int len, client *ns);
64void AskSmooth(char *buf, int len, NewSocket *ns); 76void AskSmooth(char *buf, int len, client *ns);
65void PlayerCmd(char *buf, int len, player *pl); 77void PlayerCmd(char *buf, int len, player *pl);
66void NewPlayerCmd(uint8 *buf, int len, player *pl);
67void ReplyCmd(char *buf, int len, player *pl); 78void NewPlayerCmd(char *buf, int len, player *pl);
79void ReplyCmd(char *buf, int len, client *ns);
68void VersionCmd(char *buf, int len, NewSocket *ns); 80void VersionCmd(char *buf, int len, client *ns);
69void SetSound(char *buf, int len, NewSocket *ns); 81void SetSound(char *buf, int len, client *ns);
70void MapRedrawCmd(char *buff, int len, player *pl); 82void MapRedrawCmd(char *buff, int len, player *pl);
71void ExtCmd(char *buff, int len, player *pl); 83void ExtCmd(char *buff, int len, player *pl);
84void ExtiCmd(char *buff, int len, client *ns);
72void MapInfoCmd(char *buff, int len, player *pl); 85void MapInfoCmd(char *buff, int len, player *pl);
73void MoveCmd(char *buf, int len, player *pl); 86void MoveCmd(char *buf, int len, player *pl);
74void send_query(NewSocket *ns, uint8 flags, char *text); 87void send_query(client *ns, uint8 flags, const char *text);
75void esrv_update_stats(player *pl); 88void esrv_update_stats(player *pl);
76void esrv_new_player(player *pl, uint32 weight); 89void esrv_new_player(player *pl, uint32 weight);
77void esrv_send_animation(NewSocket *ns, short anim_num);
78int getExtendedMapInfoSize(NewSocket *ns); 90int getExtendedMapInfoSize(client *ns);
91void draw_client_map(object *pl);
79void draw_client_map1(object *pl); 92void draw_client_map1(object *pl);
80void draw_client_map(object *pl);
81void send_plugin_custom_message(object *pl, char *buf); 93void send_plugin_custom_message(object *pl, char *buf);
82void send_skill_info(NewSocket *ns, char *params); 94void send_skill_info(client *ns, char *params);
83void send_spell_paths (NewSocket *ns, char *params); 95void send_spell_paths (client *ns, char *params);
84void esrv_update_spells(player *pl); 96void esrv_update_spells(player *pl);
85void esrv_remove_spell(player *pl, object *spell); 97void esrv_remove_spell(player *pl, object *spell);
86void esrv_add_spells(player *pl, object *spell); 98void esrv_add_spells(player *pl, object *spell);
87/* sounds.c */ 99/* sounds.c */
88void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y); 100void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y);

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