--- deliantra/server/include/sockproto.h 2006/12/14 01:21:58 1.12 +++ deliantra/server/include/sockproto.h 2007/05/28 21:15:56 1.29 @@ -1,14 +1,34 @@ +/* + * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * + * Crossfire TRT is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. + * + * You should have received a copy of the GNU General Public License along + * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 + * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * The authors can be reached via e-mail to + */ + /* image.c */ int is_valid_faceset(int fsn); void free_socket_images(void); void read_client_images(void); -void SetFaceMode(char *buf, int len, NewSocket *ns); -void SendFaceCmd(char *buff, int len, NewSocket *ns); -void esrv_send_face(NewSocket *ns, short face_num, int nocache); -void send_image_info(NewSocket *ns, char *params); -void send_image_sums(NewSocket *ns, char *params); +void SetFaceMode(char *buf, int len, client *ns); +void AskFaceCmd(char *buf, int len, client *ns); +void send_image_info(client *ns, char *params); +void send_image_sums(client *ns, char *params); /* info.c */ -void flush_output_element(const object *pl, Output_Buf *outputs); void new_draw_info(int flags, int pri, const object *pl, const char *buf); void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); @@ -17,16 +37,13 @@ void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str); void new_info_map(int color, maptile *map, const char *str); void clear_win_info(object *op); -void rangetostring(object *pl, char *obuf); void set_title(object *pl, char *buf); void magic_mapping_mark(object *pl, char *map_mark, int strength); void draw_magic_map(object *pl); void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); /* init.c */ -void InitConnection(NewSocket *ns, const char *from_ip); void init_ericserver(void); void free_all_newserver(void); -void free_newsocket(NewSocket *ns); void final_free_player(player *pl); /* item.c */ unsigned int query_flags(object *op); @@ -37,50 +54,45 @@ void esrv_del_item(player *pl, int tag); object *esrv_get_ob_from_count(object *pl, tag_t count); void ExamineCmd(char *buf, int len, player *pl); +void ExCmd(char *buf, int len, player *pl); void ApplyCmd(char *buf, int len, player *pl); -void LockItem(uint8 *data, int len, player *pl); -void MarkItem(uint8 *data, int len, player *pl); +void LockItem(char *data, int len, player *pl); +void MarkItem(char *data, int len, player *pl); void look_at(object *op, int dx, int dy); void LookAt(char *buf, int len, player *pl); void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); /* loop.c */ -void RequestInfo(char *buf, int len, NewSocket *ns); -void Handle_Oldsocket(NewSocket *ns); -void HandleClient(NewSocket *ns, player *pl); +void RequestInfo(char *buf, int len, client *ns); void watchdog(void); void flush_sockets(void); void doeric_server(void); /* lowlevel.c */ -void Socket_Flush (NewSocket *ns); -void write_socket_buffer(NewSocket *ns); -void Write_To_Socket(NewSocket *ns, char *buf, int len); -void Send_With_Handling(NewSocket *ns, packet *msg); void write_cs_stats(void); /* request.c */ -void SetUp(char *buf, int len, NewSocket *ns); -void AddMeCmd(char *buf, int len, NewSocket *ns); -void ToggleExtendedInfos(char *buf, int len, NewSocket *ns); -void ToggleExtendedText (char *buf, int len, NewSocket *ns); -void AskSmooth(char *buf, int len, NewSocket *ns); +void SetUp(char *buf, int len, client *ns); +void AddMeCmd(char *buf, int len, client *ns); +void ToggleExtendedInfos(char *buf, int len, client *ns); +void ToggleExtendedText (char *buf, int len, client *ns); +void AskSmooth(char *buf, int len, client *ns); void PlayerCmd(char *buf, int len, player *pl); -void NewPlayerCmd(uint8 *buf, int len, player *pl); -void ReplyCmd(char *buf, int len, player *pl); -void VersionCmd(char *buf, int len, NewSocket *ns); -void SetSound(char *buf, int len, NewSocket *ns); +void NewPlayerCmd(char *buf, int len, player *pl); +void ReplyCmd(char *buf, int len, client *ns); +void VersionCmd(char *buf, int len, client *ns); +void SetSound(char *buf, int len, client *ns); void MapRedrawCmd(char *buff, int len, player *pl); void ExtCmd(char *buff, int len, player *pl); +void ExtiCmd(char *buff, int len, client *ns); void MapInfoCmd(char *buff, int len, player *pl); void MoveCmd(char *buf, int len, player *pl); -void send_query(NewSocket *ns, uint8 flags, char *text); +void send_query(client *ns, uint8 flags, const char *text); void esrv_update_stats(player *pl); void esrv_new_player(player *pl, uint32 weight); -void esrv_send_animation(NewSocket *ns, short anim_num); -int getExtendedMapInfoSize(NewSocket *ns); -void draw_client_map1(object *pl); +int getExtendedMapInfoSize(client *ns); void draw_client_map(object *pl); +void draw_client_map1(object *pl); void send_plugin_custom_message(object *pl, char *buf); -void send_skill_info(NewSocket *ns, char *params); -void send_spell_paths (NewSocket *ns, char *params); +void send_skill_info(client *ns, char *params); +void send_spell_paths (client *ns, char *params); void esrv_update_spells(player *pl); void esrv_remove_spell(player *pl, object *spell); void esrv_add_spells(player *pl, object *spell);