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Comparing deliantra/server/include/sockproto.h (file contents):
Revision 1.22 by root, Thu Dec 21 06:12:36 2006 UTC vs.
Revision 1.31 by root, Tue Jun 5 13:05:02 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the Free
8 * Software Foundation; either version 2 of the License, or (at your option)
9 * any later version.
10 *
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * for more details.
15 *
16 * You should have received a copy of the GNU General Public License along
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21 */
22
1/* image.c */ 23/* image.c */
2int is_valid_faceset(int fsn); 24int is_valid_faceset(int fsn);
3void free_socket_images(void); 25void free_socket_images(void);
4void read_client_images(void); 26void read_client_images(void);
5void SetFaceMode(char *buf, int len, client *ns); 27void SetFaceMode(char *buf, int len, client *ns);
6void SendFaceCmd(char *buff, int len, client *ns); 28void AskFaceCmd(char *buf, int len, client *ns);
7void esrv_send_face(client *ns, short face_num, int nocache);
8void send_image_info(client *ns, char *params); 29void send_image_info(client *ns, char *params);
9void send_image_sums(client *ns, char *params); 30void send_image_sums(client *ns, char *params);
10/* info.c */ 31/* info.c */
11void flush_output_element(const object *pl, Output_Buf *outputs);
12void new_draw_info(int flags, int pri, const object *pl, const char *buf); 32void new_draw_info(int flags, int pri, const object *pl, const char *buf);
13void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); 33void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...);
14void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); 34void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage);
15void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...); 35void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...);
16void new_info_map_except(int color, maptile *map, object *op, const char *str); 36void new_info_map_except(int color, maptile *map, object *op, const char *str);
17void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str); 37void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str);
18void new_info_map(int color, maptile *map, const char *str); 38void new_info_map(int color, maptile *map, const char *str);
19void clear_win_info(object *op);
20void rangetostring(object *pl, char *obuf);
21void set_title(object *pl, char *buf); 39void set_title(object *pl, char *buf);
22void magic_mapping_mark(object *pl, char *map_mark, int strength); 40void magic_mapping_mark(object *pl, char *map_mark, int strength);
23void draw_magic_map(object *pl); 41void draw_magic_map(object *pl);
24void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType); 42void Log_Kill(const char *Who, const char *What, int WhatType, const char *With, int WithType);
25/* init.c */ 43/* init.c */
26void init_ericserver(void); 44void init_ericserver(void);
27void free_all_newserver(void); 45void free_all_newserver(void);
28void final_free_player(player *pl); 46void final_free_player(player *pl);
29/* item.c */ 47/* item.c */
30unsigned int query_flags(object *op); 48unsigned int query_flags(object *op);
31void esrv_draw_look(object *pl); 49void esrv_draw_look(player *pl);
32void esrv_send_inventory(object *pl, object *op); 50void esrv_send_inventory(object *pl, object *op);
33void esrv_update_item(int flags, object *pl, object *op); 51void esrv_update_item(int flags, object *pl, object *op);
34void esrv_send_item(object *pl, object *op); 52void esrv_send_item(object *pl, object *op);
35void esrv_del_item(player *pl, int tag); 53void esrv_del_item(player *pl, int tag);
36object *esrv_get_ob_from_count(object *pl, tag_t count); 54object *esrv_get_ob_from_count(object *pl, tag_t count);
37void ExamineCmd(char *buf, int len, player *pl); 55void ExamineCmd(char *buf, int len, player *pl);
56void ExCmd(char *buf, int len, player *pl);
38void ApplyCmd(char *buf, int len, player *pl); 57void ApplyCmd(char *buf, int len, player *pl);
39void LockItem(char *data, int len, player *pl); 58void LockItem(char *data, int len, player *pl);
40void MarkItem(char *data, int len, player *pl); 59void MarkItem(char *data, int len, player *pl);
41void look_at(object *op, int dx, int dy);
42void LookAt(char *buf, int len, player *pl); 60void LookAt(char *buf, int len, player *pl);
43void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); 61void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof);
44/* loop.c */ 62/* loop.c */
45void RequestInfo(char *buf, int len, client *ns); 63void RequestInfo(char *buf, int len, client *ns);
46void watchdog(void); 64void watchdog(void);
62void MapRedrawCmd(char *buff, int len, player *pl); 80void MapRedrawCmd(char *buff, int len, player *pl);
63void ExtCmd(char *buff, int len, player *pl); 81void ExtCmd(char *buff, int len, player *pl);
64void ExtiCmd(char *buff, int len, client *ns); 82void ExtiCmd(char *buff, int len, client *ns);
65void MapInfoCmd(char *buff, int len, player *pl); 83void MapInfoCmd(char *buff, int len, player *pl);
66void MoveCmd(char *buf, int len, player *pl); 84void MoveCmd(char *buf, int len, player *pl);
67void send_query(client *ns, uint8 flags, char *text); 85void send_query(client *ns, uint8 flags, const char *text);
68void esrv_update_stats(player *pl); 86void esrv_update_stats(player *pl);
69void esrv_new_player(player *pl, uint32 weight); 87void esrv_new_player(player *pl, uint32 weight);
70void esrv_send_animation(client *ns, short anim_num);
71int getExtendedMapInfoSize(client *ns); 88int getExtendedMapInfoSize(client *ns);
72void draw_client_map(object *pl); 89void draw_client_map(player *pl);
73void draw_client_map1(object *pl);
74void send_plugin_custom_message(object *pl, char *buf); 90void send_plugin_custom_message(object *pl, char *buf);
75void send_skill_info(client *ns, char *params); 91void send_skill_info(client *ns, char *params);
76void send_spell_paths (client *ns, char *params); 92void send_spell_paths (client *ns, char *params);
77void esrv_update_spells(player *pl); 93void esrv_update_spells(player *pl);
78void esrv_remove_spell(player *pl, object *spell); 94void esrv_remove_spell(player *pl, object *spell);

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