… | |
… | |
11 | void flush_output_element(const object *pl, Output_Buf *outputs); |
11 | void flush_output_element(const object *pl, Output_Buf *outputs); |
12 | void new_draw_info(int flags, int pri, const object *pl, const char *buf); |
12 | void new_draw_info(int flags, int pri, const object *pl, const char *buf); |
13 | void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); |
13 | void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); |
14 | void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); |
14 | void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* message,const char* oldmessage); |
15 | void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...); |
15 | void draw_ext_info_format(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char* old_format, char* new_format, ...); |
16 | void new_info_map_except(int color, mapstruct *map, object *op, const char *str); |
16 | void new_info_map_except(int color, maptile *map, object *op, const char *str); |
17 | void new_info_map_except2(int color, mapstruct *map, object *op1, object *op2, const char *str); |
17 | void new_info_map_except2(int color, maptile *map, object *op1, object *op2, const char *str); |
18 | void new_info_map(int color, mapstruct *map, const char *str); |
18 | void new_info_map(int color, maptile *map, const char *str); |
19 | void clear_win_info(object *op); |
19 | void clear_win_info(object *op); |
20 | void rangetostring(object *pl, char *obuf); |
20 | void rangetostring(object *pl, char *obuf); |
21 | void set_title(object *pl, char *buf); |
21 | void set_title(object *pl, char *buf); |
22 | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
22 | void magic_mapping_mark(object *pl, char *map_mark, int strength); |
23 | void draw_magic_map(object *pl); |
23 | void draw_magic_map(object *pl); |
… | |
… | |
97 | void esrv_update_spells(player *pl); |
97 | void esrv_update_spells(player *pl); |
98 | void esrv_remove_spell(player *pl, object *spell); |
98 | void esrv_remove_spell(player *pl, object *spell); |
99 | void esrv_add_spells(player *pl, object *spell); |
99 | void esrv_add_spells(player *pl, object *spell); |
100 | /* sounds.c */ |
100 | /* sounds.c */ |
101 | void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y); |
101 | void play_sound_player_only(player *pl, short soundnum, sint8 x, sint8 y); |
102 | void play_sound_map(mapstruct *map, int x, int y, short sound_num); |
102 | void play_sound_map(maptile *map, int x, int y, short sound_num); |