/* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the Affero GNU General Public License * and the GNU General Public License along with this program. If not, see * . * * The authors can be reached via e-mail to */ /* image.c */ int is_valid_faceset(int fsn); void free_socket_images(); void read_client_images(); void SetFaceMode(char *buf, int len, client *ns); void AskFaceCmd(char *buf, int len, client *ns); void send_image_info(client *ns, char *params); void send_image_sums(client *ns, char *params); /* info.c */ void new_draw_info(int flags, int pri, const object *pl, const char *buf); void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...); void new_info_map_except(int color, maptile *map, object *op, const char *str); void new_info_map(int color, maptile *map, const char *str); void set_title(object *pl, char *buf); void draw_magic_map(object *pl); /* init.c */ void init_ericserver(); void free_all_newserver(); void final_free_player(player *pl); /* item.c */ void esrv_draw_look(player *pl); void esrv_send_inventory(object *pl, object *op); void esrv_update_item(int flags, object *pl, object *op); void esrv_send_item(object *pl, object *op); void esrv_del_item(player *pl, int tag); void ExamineCmd(char *buf, int len, player *pl); void ExCmd(char *buf, int len, player *pl); void ApplyCmd(char *buf, int len, player *pl); void LockItem(char *data, int len, player *pl); void MarkItem(char *data, int len, player *pl); void LookAt(char *buf, int len, player *pl); void esrv_move_object(object *pl, tag_t to, tag_t tag, long nrof); /* loop.c */ void RequestInfo(char *buf, int len, client *ns); void watchdog(); /* lowlevel.c */ void write_cs_stats(); /* request.c */ void SetUp(char *buf, int len, client *ns); void AddMeCmd(char *buf, int len, client *ns); void ToggleExtendedInfos(char *buf, int len, client *ns); void AskSmooth(char *buf, int len, client *ns); void PlayerCmd(char *buf, int len, player *pl); void NewPlayerCmd(char *buf, int len, player *pl); void ReplyCmd(char *buf, int len, client *ns); void VersionCmd(char *buf, int len, client *ns); void SetSound(char *buf, int len, client *ns); void MapRedrawCmd(char *buff, int len, player *pl); void ExtCmd(char *buff, int len, player *pl); void ExtiCmd(char *buff, int len, client *ns); void MapInfoCmd(char *buff, int len, player *pl); void MoveCmd(char *buf, int len, player *pl); void send_query(client *ns, uint8 flags, const char *text); void esrv_update_stats(player *pl); void esrv_new_player(player *pl); int getExtendedMapInfoSize(client *ns); void draw_client_map(player *pl); void esrv_update_spells(player *pl); void esrv_remove_spell(player *pl, object *spell); void esrv_add_spells(player *pl, object *spell);